by nariakiiwatani
loading shader exported from jit.gl.pix
It isn't tested enough, so please report an issue if somethign is wrong.
send message "exportcode" to your jit.gl.pix
notice: you have to export in jxs format.(not webgl)
ofxMaxGenGlslLoader::Shader shader;
shader.load("gen_exported.jxs");
As ofxMaxGenGlslLoader::Shader extends ofShader, you can use it as a normal ofShader.