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Delete bones from SkinnedMeshRenderer in Unity Editor

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noir-neo/unity-bone-reducer

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UnityBoneReducer

Unity Editor 上で SkinnedMeshRenderer から bone を消すやつ

インポート

  1. package manager から
  2. unity package から https://github.com/noir-neo/unity-bone-reducer/releases

使い方

  1. Prefab Variant を作るなど、バックアップを作る(このスクリプトは SkinnedMeshRenderer を変更します)
  2. Window > BoneReducer > BoneReducer からウィンドウを開く
  3. 消したいボーンを含む SkinnedMeshRenderer を選択
  4. ポップアップから消したいボーンを選択
  5. ウェイトを塗り直す先のボーンを選択
  6. "Delete the bone" ボタンを押す

ライセンス

MIT License

寄付

https://noir-neo.booth.pm/items/1815316

UnityBoneReducer

Delete bones from SkinnedMeshRenderer in Unity Editor

Installation

  1. From package manager
  2. From unity package https://github.com/noir-neo/unity-bone-reducer/releases

Usage

  1. Back up your model e.g. Create Prefab Variant (this script will change SkinnedMeshRenderer)
  2. Open Window (Window > BoneReducer > BoneReducer)
  3. Assign target SkinnedMeshRenderer
  4. Select the bone which you want to delete
  5. Select the bone whose weights you want to repaint
  6. Click "Delete the bone" button

License

MIT License

Donation

https://noir-neo.booth.pm/items/1815316

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Delete bones from SkinnedMeshRenderer in Unity Editor

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License

MIT, Unknown licenses found

Licenses found

MIT
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LICENSE.meta

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