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Releases: nop90/ZeldaROTH

Minor changes

11 Jun 21:08
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  • Corrected SFX frequency
  • Some small bug fixed

Bugfixes

05 Jun 21:07
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  • Solved a memory leak
  • Fixed accented letters output and other text problems
  • Improved Italian traslation
  • Trimmed Forest Temple music

First complete release

04 Jun 11:19
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  • completed the Italian translation
  • optimized the use of bottom the screen
  • object selection with touchscreen
  • changed key mapping
  • fixed the remaining bugs
  • cleaned the code

Finally get rid of memory leaks

31 May 20:50
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Pre-release
  • fixed destructors of classes derived from "Listable" class to avoid memory leak
  • added language selection in game options
  • activated sound options and changed sound volume levels for Music and SFX to only two values (on / off)
  • trimmed background music of Kocorico village

Background sound and some bug fix

22 May 13:54
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Pre-release
  • added background music
  • fixed exiting to launcher with SELECT button
  • fixed tiles rendering in wide screen mode
  • fixed crashes caused by memory leak

Bugged test build

22 May 13:22
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Bugged test build Pre-release
Pre-release
  • Game framerate fixed
  • Multilanguage implemented (EN, FR, IT, DE. ES). The language is selected according to the system language. Not supported languages switch by default to English
  • Italian translation strated (Only meu translated at the moment)
  • English translation updated (thanks to @Ammako for the fixed text)
  • All game keys mapped using keys combinations (mostly L+ ..)
  • Strerch to fullscreeen feature added
  • Menus and info screens moved to bottom screen

First release

22 May 13:17
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First release Pre-release
Pre-release
v0.1-alpha

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