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Tic Tac Tutorial Series

Part 1 - Introduction

  • Defined the TicTacToe entites, but no logic implementation yet.

Part 2 - Test-Driven Development

  • Began writing tests to implement game logic.

Part 3 - Red-Green-Refactor

  • Refactored code and used existing tests to confirm everything still works

Part 4 - Unit, Integration, and End-To-End Tests

  • No code changes from this article

Part 5 - Test Doubles

  • Implemented different kinds of test doubles and wrote tests that use them

Part 6 - Mocking with Interfaces

  • Replaced abstract base classes with interfaces and hard-coded Test Doubles with Moq