Skip to content
This repository has been archived by the owner on Aug 11, 2020. It is now read-only.

Commit

Permalink
Add Windows 10 Support
Browse files Browse the repository at this point in the history
This closes #87, closes #95, closes #109
  • Loading branch information
RyanWFiorini authored and vladimir-kotikov committed Dec 22, 2015
1 parent 9dec84c commit 9c2da01
Show file tree
Hide file tree
Showing 10 changed files with 14,935 additions and 3 deletions.
8 changes: 5 additions & 3 deletions plugin.xml
Expand Up @@ -299,7 +299,8 @@
<DeviceCapability Name="webcam" />
</config-file>

<framework src="src/windows/lib/WinRTBarcodeReader.csproj" custom="true" type="projectReference"/>
<framework src="src/windows/lib/WinRTBarcodeReader.csproj" custom="true" type="projectReference" versions="<=8.1"/>
<framework src="src/windows/lib.UW/WinRTBarcodeReader.UW.csproj" custom="true" type="projectReference" versions=">8.1"/>
<asset src="src/windows/assets/plugin-barcodeScanner.css" target="css/plugin-barcodeScanner.css" />
</platform>

Expand All @@ -312,7 +313,8 @@
<DeviceCapability Name="webcam" />
</config-file>

<framework src="src/windows/lib/WinRTBarcodeReader.csproj" custom="true" type="projectReference"/>
<framework src="src/windows/lib/WinRTBarcodeReader.csproj" custom="true" type="projectReference" versions="<=8.1"/>
<framework src="src/windows/lib.UW/WinRTBarcodeReader.UW.csproj" custom="true" type="projectReference" versions=">8.1"/>
<asset src="src/windows/assets/plugin-barcodeScanner.css" target="css/plugin-barcodeScanner.css" />
</platform>

Expand Down Expand Up @@ -350,7 +352,7 @@
<runs />
</js-module>
</platform>

<!-- BlackBerry 10 -->
<platform name="blackberry10">
<source-file src="src/blackberry10/index.js" target-dir="BarcodeScanner" />
Expand Down
Binary file added src/windows/lib.UW/ANY/ZXing.winmd
Binary file not shown.
Binary file added src/windows/lib.UW/ARM/ZXing.winmd
Binary file not shown.
29 changes: 29 additions & 0 deletions src/windows/lib.UW/Properties/AssemblyInfo.cs
@@ -0,0 +1,29 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("WinRTBarcodeReader.UW")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("WinRTBarcodeReader.UW")]
[assembly: AssemblyCopyright("Copyright © 2015")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: ComVisible(false)]
173 changes: 173 additions & 0 deletions src/windows/lib.UW/Reader.cs
@@ -0,0 +1,173 @@
/*
* Copyright (c) Microsoft Open Technologies, Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
*/

namespace WinRTBarcodeReader
{
using System;
using System.Threading;
using System.Threading.Tasks;

using Windows.Foundation;
using Windows.Graphics.Imaging;
using Windows.Media.Capture;
using Windows.Media.MediaProperties;
using Windows.Storage.Streams;

using ZXing;

/// <summary>
/// Defines the Reader type, that perform barcode search asynchronously.
/// </summary>
public sealed class Reader
{
#region Private fields

/// <summary>
/// Data reader, used to create bitmap array.
/// </summary>
private BarcodeReader barcodeReader;

/// <summary>
/// The cancel search flag.
/// </summary>
private CancellationTokenSource cancelSearch;

/// <summary>
/// MediaCapture instance, used for barcode search.
/// </summary>
private MediaCapture capture;

/// <summary>
/// Encoding properties for mediaCapture object.
/// </summary>
private ImageEncodingProperties encodingProps;

/// <summary>
/// Flag that indicates successful barcode search.
/// </summary>
private bool barcodeFoundOrCancelled;

/// <summary>
/// Image stream for MediaCapture content.
/// </summary>
private InMemoryRandomAccessStream imageStream;

#endregion

#region Constructor

/// <summary>
/// Initializes a new instance of the <see cref="Reader" /> class.
/// </summary>
/// <param name="capture">MediaCapture instance.</param>
/// <param name="width">Capture frame width.</param>
/// <param name="height">Capture frame height.</param>
public void Init(MediaCapture capture, uint width, uint height)
{
this.capture = capture;
encodingProps = ImageEncodingProperties.CreateJpeg();
encodingProps.Width = width;
encodingProps.Height = height;

barcodeReader = new BarcodeReader {Options = {TryHarder = true}};
cancelSearch = new CancellationTokenSource();
}

#endregion

#region Public methods

/// <summary>
/// Perform async MediaCapture analysis and searches for barcode.
/// </summary>
/// <returns>IAsyncOperation object</returns>
public IAsyncOperation<Result> ReadCode()
{
return this.Read().AsAsyncOperation();
}

/// <summary>
/// Send signal to stop barcode search.
/// </summary>
public void Stop()
{
this.cancelSearch.Cancel();
}

#endregion

#region Private methods

/// <summary>
/// Perform async MediaCapture analysis and searches for barcode.
/// </summary>
/// <returns>Task object</returns>
private async Task<Result> Read()
{
Result result = null;
try
{
while (result == null)
{
result = await GetCameraImage(cancelSearch.Token);
}
}
catch (OperationCanceledException) { }

return result;
}

/// <summary>
/// Perform image capture from mediaCapture object
/// </summary>
/// <param name="cancelToken">
/// The cancel Token.
/// </param>
/// <returns>
/// Decoded barcode string.
/// </returns>
private async Task<Result> GetCameraImage(CancellationToken cancelToken)
{
if (cancelToken.IsCancellationRequested)
{
throw new OperationCanceledException(cancelToken);
}

imageStream = new InMemoryRandomAccessStream();

await capture.CapturePhotoToStreamAsync(encodingProps, imageStream);
await imageStream.FlushAsync();

var decoder = await BitmapDecoder.CreateAsync(imageStream);

byte[] pixels =
(await
decoder.GetPixelDataAsync(BitmapPixelFormat.Rgba8,
BitmapAlphaMode.Ignore,
new BitmapTransform(),
ExifOrientationMode.IgnoreExifOrientation,
ColorManagementMode.DoNotColorManage)).DetachPixelData();

const BitmapFormat format = BitmapFormat.RGB32;

imageStream.Dispose();

var result =
await
Task.Run(
() => barcodeReader.Decode(pixels, (int) decoder.PixelWidth, (int) decoder.PixelHeight, format),
cancelToken);

return result;
}

#endregion
}
}
139 changes: 139 additions & 0 deletions src/windows/lib.UW/WinRTBarcodeReader.UW.csproj
@@ -0,0 +1,139 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{4FC8299B-F4B7-46E8-AC55-10111C79C94A}</ProjectGuid>
<OutputType>winmdobj</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>WinRTBarcodeReader</RootNamespace>
<AssemblyName>WinRTBarcodeReader</AssemblyName>
<DefaultLanguage>en-US</DefaultLanguage>
<TargetPlatformIdentifier>UAP</TargetPlatformIdentifier>
<TargetPlatformVersion>10.0.10240.0</TargetPlatformVersion>
<TargetPlatformMinVersion>10.0.10240.0</TargetPlatformMinVersion>
<MinimumVisualStudioVersion>14</MinimumVisualStudioVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<AllowCrossPlatformRetargeting>false</AllowCrossPlatformRetargeting>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|ARM'">
<PlatformTarget>ARM</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\ARM\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<NoWarn>;2008</NoWarn>
<DebugType>full</DebugType>
<PlatformTarget>ARM</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|ARM'">
<PlatformTarget>ARM</PlatformTarget>
<OutputPath>bin\ARM\Release\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<DebugType>pdbonly</DebugType>
<PlatformTarget>ARM</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<PlatformTarget>x64</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x64\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<NoWarn>;2008</NoWarn>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<PlatformTarget>x64</PlatformTarget>
<OutputPath>bin\x64\Release\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<PlatformTarget>x86</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x86\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<NoWarn>;2008</NoWarn>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
<PlatformTarget>x86</PlatformTarget>
<OutputPath>bin\x86\Release\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<ItemGroup>
<!-- A reference to the entire .Net Framework and Windows SDK are automatically included -->
<None Include="project.json" />
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Reader.cs" />
</ItemGroup>
<ItemGroup>
<Reference Condition="'$(Platform)'=='Any CPU'" Include="ZXing">
<HintPath>ANY\ZXing.winmd</HintPath>
</Reference>
<Reference Condition="'$(Platform)'=='x86'" Include="ZXing">
<HintPath>x86\ZXing.winmd</HintPath>
</Reference>
<Reference Condition="'$(Platform)'=='x64'" Include="ZXing">
<HintPath>x64\ZXing.winmd</HintPath>
</Reference>
<Reference Condition="'$(Platform)'=='ARM'" Include="ZXing">
<HintPath>ARM\ZXing.winmd</HintPath>
</Reference>
</ItemGroup>
<PropertyGroup Condition=" '$(VisualStudioVersion)' == '' or '$(VisualStudioVersion)' &lt; '14.0' ">
<VisualStudioVersion>14.0</VisualStudioVersion>
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v$(VisualStudioVersion)\Microsoft.Windows.UI.Xaml.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
16 changes: 16 additions & 0 deletions src/windows/lib.UW/project.json
@@ -0,0 +1,16 @@
{
"dependencies": {
"Microsoft.NETCore.UniversalWindowsPlatform": "5.0.0"
},
"frameworks": {
"uap10.0": {}
},
"runtimes": {
"win10-arm": {},
"win10-arm-aot": {},
"win10-x86": {},
"win10-x86-aot": {},
"win10-x64": {},
"win10-x64-aot": {}
}
}

0 comments on commit 9c2da01

Please sign in to comment.