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apng

apng at crates.io apng at docs.rs License apng at GitHub Actions

apng is animated png encoder for Rust, and made in pure Rust.

Example usage

use apng::{Encoder, Frame, PNGImage};
use std::fs::File;
use std::io::BufWriter;
use std::path::Path;

fn main() {
    let files = vec![
        "rust_logo1.png",
        "rust_logo2.png",
        "rust_logo3.png",
        "rust_logo4.png",
        "rust_logo5.png",
        "rust_logo6.png",
    ];

    let mut png_images: Vec<PNGImage> = Vec::new();
    for f in files.iter() {
        png_images.push(apng::load_png(f).unwrap());
    }

    let path = Path::new(r"sample/out.png");
    let mut out = BufWriter::new(File::create(path).unwrap());

    let config = apng::create_config(&png_images, None).unwrap();
    let mut encoder = Encoder::new(&mut out, config).unwrap();
    let frame = Frame {
        delay_num: Some(1),
        delay_den: Some(2),
        ..Default::default()
    };

    match encoder.encode_all(png_images, Some(&frame)) {
        Ok(_n) => println!("success"),
        Err(err) => eprintln!("{}", err),
    }
}

Customize each frame speed

    let mut i = 1;
    for image in png_images.iter() {
        i += 1;
        let frame = Frame {
            delay_num: Some(1),
            delay_den: Some(i), // 2, 3, 4, 5, 6, 7
            ..Default::default()
        };
        encoder.write_frame(image, frame).unwrap();
    }

Sample code is here.

License

MIT

See also

Reference