Fix pygame.camera backend detection on Windows Server #265
Workflow file for this run
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name: MSYS2 Windows | |
on: | |
release: | |
types: [created] | |
push: | |
branches: main | |
paths-ignore: | |
- "docs/**" | |
- "examples/**" | |
- ".gitignore" | |
- "*.rst" | |
- "*.md" | |
- ".github/workflows/*.yml" | |
# re-include current file to not be excluded | |
- "!.github/workflows/build-msys2.yml" | |
pull_request: | |
branches: | |
- main | |
- "v**" | |
paths-ignore: | |
- "docs/**" | |
- "examples/**" | |
- ".gitignore" | |
- "*.rst" | |
- "*.md" | |
- ".github/workflows/*.yml" | |
# re-include current file to not be excluded | |
- "!.github/workflows/build-msys2.yml" | |
jobs: | |
build: | |
name: ${{ matrix.sys }} [${{ matrix.env }}] | |
runs-on: windows-latest | |
strategy: | |
matrix: | |
include: | |
- { sys: mingw64, env: x86_64 } | |
# - { sys: mingw32, env: i686 } | |
# - { sys: ucrt64, env: ucrt-x86_64 } | |
# - { sys: clang64, env: clang-x86_64 } | |
steps: | |
- uses: actions/checkout@v4.1.2 | |
- name: Install MSYS2 | |
uses: msys2/setup-msys2@v2 | |
with: | |
# update: true | |
msystem: ${{matrix.sys}} | |
install: >- | |
mingw-w64-${{matrix.env}}-python | |
- name: Install deps | |
shell: msys2 {0} | |
run: | | |
python buildconfig/download_msys2_prebuilt.py | |
- name: Compile Python Extension using MSYS2 | |
shell: msys2 {0} | |
run: | | |
mkdir -p ./wheelhouse | |
# export PIP_CONFIG_FILE=buildconfig/pip_config.ini | |
echo "\nBuilding pygame wheel\n" | |
python setup.py docs | |
python -m pip wheel . --wheel-dir ./wheelhouse -vvv | |
echo "\nInstalling wheel\n" | |
python -m pip install --force-reinstall ./wheelhouse/pygame*.whl | |
echo "\nRun tests\n" | |
export SDL_VIDEODRIVER=dummy | |
export SDL_AUDIODRIVER=disk | |
python -m test -v --exclude opengl,music,timing --time_out 300 | |
- uses: actions/upload-artifact@v3 | |
with: | |
name: pygame-msys2-wheels | |
path: ~/wheelhouse/*.whl |