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If the BODY has position: relative and overflow-x: hidden,
the offset is calculated incorrectly. It takes the BODY
scroll offset twice into the calculation. Also splits the
BODY overflow check/calculation into X/Y components.
Fixes #837
Not sure how correct this fix is, maybe the split into X/Y
scroll components isn't needed either. Not completely sure
I understand what the patched function is supposed to do.