fix drag glitch when dragging across monitor boundary #3693
+6
−3
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On macOS, when dragging across monitor boundary with a different scale factor, the
QueuedEvent::ScaleFactorChanged
event will be emit.When process this event, will unconditionally set the content size, which would cause some glitch.
Because the event is emitted with
suggested_size
set to current frame size.So, if the user hasn't requested a size change, the call to
setContentSize
wouldn't actually change the size.So, change to only call
setContentSize
if the user has requested a size change.changelog
module if knowledge of this change could be valuable to users