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VPath - Physically Based Volumetric Path Tracer

VPath is a small CUDA path tracer that fully solves the radiative transfer equation, which makes it capable of rendering complex light effects in an unbiased manner.

Features:

  • Full Volumetric Scattering of light in homogeneous media
  • Accurate Monte Carlo Sub-surface scattering
  • GPU Acceleration using the CUDA architecture
  • Diffuse BRDF
  • Fresnel Reflection/Refraction
  • Sphere primitives

Renders:

[WARNING] This project is meant as an experimental playground to test my ideas on volumetric rendering, so bear in mind that the code may contain bugs or present malfunction.

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A Small Volumetric CUDA Path Tracer

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