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Implement Animate for FontSettings
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dadaa committed Sep 5, 2017
1 parent 9516628 commit 653bced
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Showing 2 changed files with 177 additions and 0 deletions.
176 changes: 176 additions & 0 deletions components/style/properties/helpers/animated_properties.mako.rs
Expand Up @@ -20,6 +20,8 @@ use properties::longhands::background_size::computed_value::T as BackgroundSizeL
use properties::longhands::border_spacing::computed_value::T as BorderSpacing;
use properties::longhands::font_weight::computed_value::T as FontWeight;
use properties::longhands::font_stretch::computed_value::T as FontStretch;
#[cfg(feature = "gecko")]
use properties::longhands::font_variation_settings::computed_value::T as FontVariationSettings;
use properties::longhands::line_height::computed_value::T as LineHeight;
use properties::longhands::transform::computed_value::ComputedMatrix;
use properties::longhands::transform::computed_value::ComputedOperation as TransformOperation;
Expand Down Expand Up @@ -54,6 +56,9 @@ use values::computed::length::{NonNegativeLengthOrAuto, NonNegativeLengthOrNorma
use values::computed::length::NonNegativeLengthOrPercentage;
use values::computed::transform::DirectionVector;
use values::distance::{ComputeSquaredDistance, SquaredDistance};
#[cfg(feature = "gecko")] use values::generics::FontSettings as GenericFontSettings;
#[cfg(feature = "gecko")] use values::generics::FontSettingTag as GenericFontSettingTag;
#[cfg(feature = "gecko")] use values::generics::FontSettingTagFloat;
use values::generics::NonNegative;
use values::generics::effects::Filter;
use values::generics::position as generic_position;
Expand Down Expand Up @@ -915,6 +920,177 @@ impl Into<FontStretch> for f64 {
}
}

/// https://drafts.csswg.org/css-fonts-4/#font-variation-settings-def
#[cfg(feature = "gecko")]
impl Animate for FontVariationSettings {
#[inline]
fn animate(&self, other: &Self, procedure: Procedure) -> Result<Self, ()> {
FontSettingTagIter::new(self, other)?
.map(|r| r.and_then(|(st, ot)| st.animate(&ot, procedure)))
.collect::<Result<Vec<FontSettingTag>, ()>>()
.map(GenericFontSettings::Tag)
}
}

#[cfg(feature = "gecko")]
impl ComputeSquaredDistance for FontVariationSettings {
#[inline]
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()> {
FontSettingTagIter::new(self, other)?
.map(|r| r.and_then(|(st, ot)| st.compute_squared_distance(&ot)))
.sum()
}
}

#[cfg(feature = "gecko")]
impl ToAnimatedZero for FontVariationSettings {
#[inline]
fn to_animated_zero(&self) -> Result<Self, ()> {
Err(())
}
}

#[cfg(feature = "gecko")]
impl Animate for FontSettingTag {
#[inline]
fn animate(&self, other: &Self, procedure: Procedure) -> Result<Self, ()> {
if self.tag != other.tag {
return Err(());
}
let value = self.value.animate(&other.value, procedure)?;
Ok(FontSettingTag {
tag: self.tag,
value,
})
}
}

#[cfg(feature = "gecko")]
impl ComputeSquaredDistance for FontSettingTag {
#[inline]
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()> {
if self.tag != other.tag {
return Err(());
}
self.value.compute_squared_distance(&other.value)
}
}

#[cfg(feature = "gecko")]
type FontSettingTag = GenericFontSettingTag<FontSettingTagFloat>;

#[cfg(feature = "gecko")]
struct FontSettingTagIterState<'a> {
tags: Vec<(&'a FontSettingTag)>,
index: usize,
prev_tag: u32,
}

#[cfg(feature = "gecko")]
impl<'a> FontSettingTagIterState<'a> {
fn new(tags: Vec<(&'a FontSettingTag)>) -> FontSettingTagIterState<'a> {
FontSettingTagIterState {
index: tags.len(),
tags,
prev_tag: 0,
}
}
}

/// Iterator for font-variation-settings tag lists
///
/// [CSS fonts level 4](https://drafts.csswg.org/css-fonts-4/#descdef-font-face-font-variation-settings)
/// defines the animation of font-variation-settings as follows:
///
/// Two declarations of font-feature-settings[sic] can be animated between if they are "like".
/// "Like" declarations are ones where the same set of properties appear (in any order).
/// Because succesive[sic] duplicate properties are applied instead of prior duplicate
/// properties, two declarations can be "like" even if they have differing number of
/// properties. If two declarations are "like" then animation occurs pairwise between
/// corresponding values in the declarations.
///
/// In other words if we have the following lists:
///
/// "wght" 1.4, "wdth" 5, "wght" 2
/// "wdth" 8, "wght" 4, "wdth" 10
///
/// We should animate between:
///
/// "wdth" 5, "wght" 2
/// "wght" 4, "wdth" 10
///
/// This iterator supports this by sorting the two lists, then iterating them in reverse,
/// and skipping entries with repeated tag names. It will return Some(Err()) if it reaches the
/// end of one list before the other, or if the tag names do not match.
///
/// For the above example, this iterator would return:
///
/// Some(Ok("wght" 2, "wght" 4))
/// Some(Ok("wdth" 5, "wdth" 10))
/// None
///
#[cfg(feature = "gecko")]
struct FontSettingTagIter<'a> {
a_state: FontSettingTagIterState<'a>,
b_state: FontSettingTagIterState<'a>,
}

#[cfg(feature = "gecko")]
impl<'a> FontSettingTagIter<'a> {
fn new(
a_settings: &'a FontVariationSettings,
b_settings: &'a FontVariationSettings,
) -> Result<FontSettingTagIter<'a>, ()> {
if let (&GenericFontSettings::Tag(ref a_tags), &GenericFontSettings::Tag(ref b_tags)) = (a_settings, b_settings)
{
fn as_new_sorted_tags(tags: &Vec<FontSettingTag>) -> Vec<(&FontSettingTag)> {
use std::iter::FromIterator;
let mut sorted_tags: Vec<(&FontSettingTag)> = Vec::from_iter(tags.iter());
sorted_tags.sort_by_key(|k| k.tag);
sorted_tags
};

Ok(FontSettingTagIter {
a_state: FontSettingTagIterState::new(as_new_sorted_tags(a_tags)),
b_state: FontSettingTagIterState::new(as_new_sorted_tags(b_tags)),
})
} else {
Err(())
}
}

fn next_tag(state: &mut FontSettingTagIterState<'a>) -> Option<(&'a FontSettingTag)> {
if state.index == 0 {
return None;
}

state.index -= 1;
let tag = state.tags[state.index];
if tag.tag == state.prev_tag {
FontSettingTagIter::next_tag(state)
} else {
state.prev_tag = tag.tag;
Some(tag)
}
}
}

#[cfg(feature = "gecko")]
impl<'a> Iterator for FontSettingTagIter<'a> {
type Item = Result<(&'a FontSettingTag, &'a FontSettingTag), ()>;

fn next(&mut self) -> Option<Result<(&'a FontSettingTag, &'a FontSettingTag), ()>> {
match (
FontSettingTagIter::next_tag(&mut self.a_state),
FontSettingTagIter::next_tag(&mut self.b_state),
) {
(Some(at), Some(bt)) if at.tag == bt.tag => Some(Ok((at, bt))),
(None, None) => None,
_ => Some(Err(())), // Mismatch number of unique tags or tag names.
}
}
}

impl<H, V> RepeatableListAnimatable for generic_position::Position<H, V>
where H: RepeatableListAnimatable, V: RepeatableListAnimatable {}

Expand Down
1 change: 1 addition & 0 deletions components/style/values/generics/mod.rs
Expand Up @@ -219,6 +219,7 @@ pub struct FontSettingTagInt(pub u32);
/// because it serializes with the preceding space
#[derive(Clone, Debug, PartialEq)]
#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
#[cfg_attr(feature = "gecko", derive(Animate, ComputeSquaredDistance))]
pub struct FontSettingTagFloat(pub f32);

impl ToCss for FontSettingTagInt {
Expand Down

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