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Complete animations whether or not cascade is done
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Fixes #12554
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notriddle committed Jul 28, 2016
1 parent 3afa150 commit 6a37877
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Showing 3 changed files with 37 additions and 19 deletions.
26 changes: 26 additions & 0 deletions components/style/animation.rs
Expand Up @@ -668,3 +668,29 @@ where Damage: TRestyleDamage {
}
}
}

/// Update the style in the node when it finishes.
pub fn complete_expired_transitions(node: OpaqueNode, style: &mut Arc<ComputedValues>,
context: &SharedStyleContext) -> bool {
let had_animations_to_expire;
{
let all_expired_animations = context.expired_animations.read().unwrap();
let animations_to_expire = all_expired_animations.get(&node);
had_animations_to_expire = animations_to_expire.is_some();
if let Some(ref animations) = animations_to_expire {
for animation in *animations {
// TODO: support animation-fill-mode
if let Animation::Transition(_, _, ref frame, _) = *animation {
frame.property_animation.update(Arc::make_mut(style), 1.0);
}
}
}
}

if had_animations_to_expire {
context.expired_animations.write().unwrap().remove(&node);
}

had_animations_to_expire
}

21 changes: 2 additions & 19 deletions components/style/matching.rs
Expand Up @@ -466,25 +466,8 @@ trait PrivateMatchMethods: TNode

// Finish any expired transitions.
let this_opaque = self.opaque();
let had_animations_to_expire;
{
let all_expired_animations = context.expired_animations.read().unwrap();
let animations_to_expire = all_expired_animations.get(&this_opaque);
had_animations_to_expire = animations_to_expire.is_some();
if let Some(ref animations) = animations_to_expire {
for animation in *animations {
// NB: Expiring a keyframes animation is the same as not
// applying the keyframes style to it, so we're safe.
if let Animation::Transition(_, _, ref frame, _) = *animation {
frame.property_animation.update(Arc::make_mut(style), 1.0);
}
}
}
}

if had_animations_to_expire {
context.expired_animations.write().unwrap().remove(&this_opaque);
}
let had_animations_to_expire =
animation::complete_expired_transitions(this_opaque, style, context);

// Merge any running transitions into the current style, and cancel them.
let had_running_animations = context.running_animations
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9 changes: 9 additions & 0 deletions components/style/traversal.rs
Expand Up @@ -4,13 +4,15 @@

//! Traversing the DOM tree; the bloom filter.

use animation;
use context::{SharedStyleContext, StyleContext};
use dom::{OpaqueNode, TElement, TNode, TRestyleDamage, UnsafeNode};
use matching::{ApplicableDeclarations, ElementMatchMethods, MatchMethods, StyleSharingResult};
use selector_impl::SelectorImplExt;
use selectors::Element;
use selectors::bloom::BloomFilter;
use std::cell::RefCell;
use std::sync::Arc;
use tid::tid;
use util::opts;
use values::HasViewportPercentage;
Expand Down Expand Up @@ -232,6 +234,13 @@ pub fn recalc_style_at<'a, N, C>(context: &'a C,
node.set_restyle_damage(damage);
}
}
} else {
// Finish any expired transitions.
animation::complete_expired_transitions(
node.opaque(),
node.mutate_data().unwrap().style.as_mut().unwrap(),
context.shared_context()
);
}

let unsafe_layout_node = node.to_unsafe();
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