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Auto merge of #22992 - jdm:offscreen-begone, r=asajeffrey
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Remove offscreen_gl_context dependency from canvas_traits and script

This makes it much easier to tinker with rust-offscreen-rendering-context, since it no longer cause a recompile of the script crate.

---
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] There are tests for these changes

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bors-servo committed Mar 7, 2019
2 parents ab5a57f + 3121f42 commit defc176
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Showing 11 changed files with 85 additions and 29 deletions.
2 changes: 0 additions & 2 deletions Cargo.lock

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52 changes: 47 additions & 5 deletions components/canvas/gl_context.rs
Expand Up @@ -3,14 +3,17 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */

use super::webgl_thread::{GLState, WebGLImpl};
use canvas_traits::webgl::{WebGLCommand, WebGLCommandBacktrace, WebGLVersion};
use canvas_traits::webgl::{
GLContextAttributes, GLLimits, WebGLCommand, WebGLCommandBacktrace, WebGLVersion,
};
use compositing::compositor_thread::{self, CompositorProxy};
use euclid::Size2D;
use gleam::gl;
use offscreen_gl_context::{
ColorAttachmentType, DrawBuffer, GLContext, GLContextAttributes, GLContextDispatcher,
ColorAttachmentType, DrawBuffer, GLContext, GLContextAttributes as RawGLContextAttributes,
GLContextDispatcher,
};
use offscreen_gl_context::{GLLimits, GLVersion};
use offscreen_gl_context::{GLLimits as RawGLLimits, GLVersion};
use offscreen_gl_context::{NativeGLContext, NativeGLContextHandle, NativeGLContextMethods};
use offscreen_gl_context::{OSMesaContext, OSMesaContextHandle};
use std::sync::{Arc, Mutex};
Expand Down Expand Up @@ -52,6 +55,7 @@ impl GLContextFactory {
size: Size2D<u32>,
attributes: GLContextAttributes,
) -> Result<GLContextWrapper, &'static str> {
let attributes = map_attrs(attributes);
Ok(match *self {
GLContextFactory::Native(ref handle, ref dispatcher) => {
let dispatcher = dispatcher.as_ref().map(|d| Box::new(d.clone()) as Box<_>);
Expand Down Expand Up @@ -88,6 +92,7 @@ impl GLContextFactory {
size: Size2D<u32>,
attributes: GLContextAttributes,
) -> Result<GLContextWrapper, &'static str> {
let attributes = map_attrs(attributes);
Ok(match *self {
GLContextFactory::Native(..) => {
GLContextWrapper::Native(GLContext::new_shared_with_dispatcher(
Expand Down Expand Up @@ -189,7 +194,7 @@ impl GLContextWrapper {

let limits = ctx.borrow_limits().clone();

(real_size, texture_id, limits)
(real_size, texture_id, map_limits(limits))
},
GLContextWrapper::OSMesa(ref ctx) => {
let (real_size, texture_id) = {
Expand All @@ -202,7 +207,7 @@ impl GLContextWrapper {

let limits = ctx.borrow_limits().clone();

(real_size, texture_id, limits)
(real_size, texture_id, map_limits(limits))
},
}
}
Expand Down Expand Up @@ -243,3 +248,40 @@ impl GLContextDispatcher for MainThreadDispatcher {
.send(compositor_thread::Msg::Dispatch(f));
}
}

fn map_limits(limits: RawGLLimits) -> GLLimits {
GLLimits {
max_vertex_attribs: limits.max_vertex_attribs,
max_tex_size: limits.max_tex_size,
max_cube_map_tex_size: limits.max_cube_map_tex_size,
max_combined_texture_image_units: limits.max_combined_texture_image_units,
max_fragment_uniform_vectors: limits.max_fragment_uniform_vectors,
max_renderbuffer_size: limits.max_renderbuffer_size,
max_texture_image_units: limits.max_texture_image_units,
max_varying_vectors: limits.max_varying_vectors,
max_vertex_texture_image_units: limits.max_vertex_texture_image_units,
max_vertex_uniform_vectors: limits.max_vertex_uniform_vectors,
}
}

pub fn map_attrs(attrs: GLContextAttributes) -> RawGLContextAttributes {
RawGLContextAttributes {
alpha: attrs.alpha,
depth: attrs.depth,
stencil: attrs.stencil,
antialias: attrs.antialias,
premultiplied_alpha: attrs.premultiplied_alpha,
preserve_drawing_buffer: attrs.preserve_drawing_buffer,
}
}

pub fn map_attrs_to_script_attrs(attrs: RawGLContextAttributes) -> GLContextAttributes {
GLContextAttributes {
alpha: attrs.alpha,
depth: attrs.depth,
stencil: attrs.stencil,
antialias: attrs.antialias,
premultiplied_alpha: attrs.premultiplied_alpha,
preserve_drawing_buffer: attrs.preserve_drawing_buffer,
}
}
12 changes: 5 additions & 7 deletions components/canvas/webgl_thread.rs
Expand Up @@ -2,16 +2,14 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */

use super::gl_context::{GLContextFactory, GLContextWrapper};
use super::gl_context::{map_attrs_to_script_attrs, GLContextFactory, GLContextWrapper};
use byteorder::{ByteOrder, NativeEndian, WriteBytesExt};
use canvas_traits::webgl::*;
use euclid::Size2D;
use fnv::FnvHashMap;
use gleam::gl;
use half::f16;
use offscreen_gl_context::{
DrawBuffer, GLContext, GLContextAttributes, GLLimits, NativeGLContextMethods,
};
use offscreen_gl_context::{DrawBuffer, GLContext, NativeGLContextMethods};
use pixels::{self, PixelFormat};
use std::borrow::Cow;
use std::thread;
Expand Down Expand Up @@ -795,9 +793,9 @@ impl WebGLImpl {
_backtrace: WebGLCommandBacktrace,
) {
match command {
WebGLCommand::GetContextAttributes(ref sender) => {
sender.send(*ctx.borrow_attributes()).unwrap()
},
WebGLCommand::GetContextAttributes(ref sender) => sender
.send(map_attrs_to_script_attrs(*ctx.borrow_attributes()))
.unwrap(),
WebGLCommand::ActiveTexture(target) => ctx.gl().active_texture(target),
WebGLCommand::AttachShader(program_id, shader_id) => {
ctx.gl().attach_shader(program_id.get(), shader_id.get())
Expand Down
1 change: 0 additions & 1 deletion components/canvas_traits/Cargo.toml
Expand Up @@ -21,7 +21,6 @@ gleam = "0.6.7"
lazy_static = "1"
malloc_size_of = { path = "../malloc_size_of" }
malloc_size_of_derive = "0.1"
offscreen_gl_context = {version = "0.22", features = ["serde"]}
pixels = {path = "../pixels"}
serde = "1.0"
serde_bytes = "0.10"
Expand Down
25 changes: 24 additions & 1 deletion components/canvas_traits/webgl.rs
Expand Up @@ -6,7 +6,6 @@ use euclid::{Rect, Size2D};
use gleam::gl;
use gleam::gl::Gl;
use ipc_channel::ipc::{IpcBytesReceiver, IpcBytesSender, IpcSharedMemory};
use offscreen_gl_context::{GLContextAttributes, GLLimits};
use pixels::PixelFormat;
use std::borrow::Cow;
use std::fmt;
Expand Down Expand Up @@ -811,3 +810,27 @@ pub enum YAxisTreatment {
AsIs,
Flipped,
}

#[derive(Clone, Copy, Debug, Deserialize, Serialize)]
pub struct GLContextAttributes {
pub alpha: bool,
pub depth: bool,
pub stencil: bool,
pub antialias: bool,
pub premultiplied_alpha: bool,
pub preserve_drawing_buffer: bool,
}

#[derive(Clone, Debug, Deserialize, Serialize)]
pub struct GLLimits {
pub max_vertex_attribs: u32,
pub max_tex_size: u32,
pub max_cube_map_tex_size: u32,
pub max_combined_texture_image_units: u32,
pub max_fragment_uniform_vectors: u32,
pub max_renderbuffer_size: u32,
pub max_texture_image_units: u32,
pub max_varying_vectors: u32,
pub max_vertex_texture_image_units: u32,
pub max_vertex_uniform_vectors: u32,
}
1 change: 0 additions & 1 deletion components/script/Cargo.toml
Expand Up @@ -77,7 +77,6 @@ mime_guess = "2.0.0-alpha.6"
msg = {path = "../msg"}
net_traits = {path = "../net_traits"}
num-traits = "0.2"
offscreen_gl_context = {version = "0.22", features = ["serde"]}
parking_lot = "0.6"
phf = "0.7.18"
pixels = {path = "../pixels"}
Expand Down
2 changes: 1 addition & 1 deletion components/script/dom/bindings/trace.rs
Expand Up @@ -45,6 +45,7 @@ use canvas_traits::canvas::{
CanvasGradientStop, CanvasId, LinearGradientStyle, RadialGradientStyle,
};
use canvas_traits::canvas::{CompositionOrBlending, LineCapStyle, LineJoinStyle, RepetitionStyle};
use canvas_traits::webgl::GLLimits;
use canvas_traits::webgl::{ActiveAttribInfo, ActiveUniformInfo, TexDataType, TexFormat};
use canvas_traits::webgl::{WebGLBufferId, WebGLChan, WebGLContextShareMode, WebGLError};
use canvas_traits::webgl::{WebGLFramebufferId, WebGLMsgSender, WebGLPipeline, WebGLProgramId};
Expand Down Expand Up @@ -82,7 +83,6 @@ use net_traits::response::HttpsState;
use net_traits::response::{Response, ResponseBody};
use net_traits::storage_thread::StorageType;
use net_traits::{Metadata, NetworkError, ReferrerPolicy, ResourceFetchTiming, ResourceThreads};
use offscreen_gl_context::GLLimits;
use profile_traits::mem::ProfilerChan as MemProfilerChan;
use profile_traits::time::ProfilerChan as TimeProfilerChan;
use script_layout_interface::rpc::LayoutRPC;
Expand Down
3 changes: 1 addition & 2 deletions components/script/dom/htmlcanvaselement.rs
Expand Up @@ -30,7 +30,7 @@ use crate::dom::webglrenderingcontext::{
};
use base64;
use canvas_traits::canvas::{CanvasId, CanvasMsg, FromScriptMsg};
use canvas_traits::webgl::WebGLVersion;
use canvas_traits::webgl::{GLContextAttributes, WebGLVersion};
use dom_struct::dom_struct;
use euclid::{Rect, Size2D};
use html5ever::{LocalName, Prefix};
Expand All @@ -40,7 +40,6 @@ use ipc_channel::ipc::IpcSharedMemory;
use js::error::throw_type_error;
use js::jsapi::JSContext;
use js::rust::HandleValue;
use offscreen_gl_context::GLContextAttributes;
use profile_traits::ipc;
use script_layout_interface::{HTMLCanvasData, HTMLCanvasDataSource};
use servo_config::prefs::PREFS;
Expand Down
3 changes: 1 addition & 2 deletions components/script/dom/webgl2renderingcontext.rs
Expand Up @@ -30,14 +30,13 @@ use crate::dom::webgltexture::WebGLTexture;
use crate::dom::webgluniformlocation::WebGLUniformLocation;
use crate::dom::window::Window;
/// https://www.khronos.org/registry/webgl/specs/latest/2.0/webgl.idl
use canvas_traits::webgl::WebGLVersion;
use canvas_traits::webgl::{GLContextAttributes, WebGLVersion};
use dom_struct::dom_struct;
use euclid::Size2D;
use js::jsapi::{JSContext, JSObject};
use js::jsval::JSVal;
use js::rust::CustomAutoRooterGuard;
use js::typedarray::ArrayBufferView;
use offscreen_gl_context::GLContextAttributes;
use script_layout_interface::HTMLCanvasDataSource;
use std::ptr::NonNull;

Expand Down
10 changes: 5 additions & 5 deletions components/script/dom/webglrenderingcontext.rs
Expand Up @@ -50,10 +50,11 @@ use crate::dom::window::Window;
use backtrace::Backtrace;
use canvas_traits::webgl::WebGLError::*;
use canvas_traits::webgl::{
webgl_channel, AlphaTreatment, DOMToTextureCommand, Parameter, TexDataType, TexFormat,
TexParameter, WebGLCommand, WebGLCommandBacktrace, WebGLContextShareMode, WebGLError,
WebGLFramebufferBindingRequest, WebGLMsg, WebGLMsgSender, WebGLProgramId, WebGLResult,
WebGLSLVersion, WebGLSender, WebGLVersion, WebVRCommand, YAxisTreatment,
webgl_channel, AlphaTreatment, DOMToTextureCommand, GLContextAttributes, GLLimits, Parameter,
TexDataType, TexFormat, TexParameter, WebGLCommand, WebGLCommandBacktrace,
WebGLContextShareMode, WebGLError, WebGLFramebufferBindingRequest, WebGLMsg, WebGLMsgSender,
WebGLProgramId, WebGLResult, WebGLSLVersion, WebGLSender, WebGLVersion, WebVRCommand,
YAxisTreatment,
};
use dom_struct::dom_struct;
use euclid::{Point2D, Rect, Size2D};
Expand All @@ -67,7 +68,6 @@ use js::typedarray::{
};
use js::typedarray::{TypedArray, TypedArrayElementCreator};
use net_traits::image_cache::ImageResponse;
use offscreen_gl_context::{GLContextAttributes, GLLimits};
use pixels::{self, PixelFormat};
use script_layout_interface::HTMLCanvasDataSource;
use serde::{Deserialize, Serialize};
Expand Down
3 changes: 1 addition & 2 deletions components/script/dom/webglshader.rs
Expand Up @@ -15,11 +15,10 @@ use crate::dom::webgl_extensions::WebGLExtensions;
use crate::dom::webglobject::WebGLObject;
use crate::dom::webglrenderingcontext::WebGLRenderingContext;
use canvas_traits::webgl::{webgl_channel, WebGLVersion};
use canvas_traits::webgl::{WebGLCommand, WebGLError};
use canvas_traits::webgl::{GLLimits, WebGLCommand, WebGLError};
use canvas_traits::webgl::{WebGLResult, WebGLSLVersion, WebGLShaderId};
use dom_struct::dom_struct;
use mozangle::shaders::{BuiltInResources, Output, ShaderValidator};
use offscreen_gl_context::GLLimits;
use std::cell::Cell;
use std::os::raw::c_int;
use std::sync::{Once, ONCE_INIT};
Expand Down

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