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Fully implement WebGL 1.0 #10209

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emilio opened this issue Mar 26, 2016 · 40 comments
Open

Fully implement WebGL 1.0 #10209

emilio opened this issue Mar 26, 2016 · 40 comments
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A-content/webgl 3d canvas API B-meta This issue tracks the status of multiple, related pieces of work

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@emilio
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emilio commented Mar 26, 2016

This is intended to be a meta-bug.

Some of the remaining methods are blocked on #5014 (those that receive ArrayBufferView or BufferDataSource and have overrides), but some others can be implemented without problems.

I'll try to file individual issues for each remaining deficiency, since some of them can be E-Easy.

General information for WebGL bugs

Click to expand

Spec

The WebGL 1.0 spec is here.

GLES 2.0 spec

WebGL is based on the GLES 2.0 spec, so the WebGL spec often leverages details to it. You can find a PDF version here.

Current Code

DOM

The DOM side of the WebGL code can be found in the following files:

  • components/script/dom/webglrenderingcontext.rs
  • components/script/dom/webglactiveinfo.rs
  • components/script/dom/webglbuffer.rs
  • components/script/dom/webglcontextevent.rs
  • components/script/dom/webglframebuffer.rs
  • components/script/dom/webglobject.rs
  • components/script/dom/webglprogram.rs
  • components/script/dom/webglrenderbuffer.rs
  • components/script/dom/webglrenderingcontext.rs
  • components/script/dom/webglshader.rs
  • components/script/dom/webglshaderprecisionformat.rs
  • components/script/dom/webgltexture.rs
  • components/script/dom/webgluniformlocation.rs

WebGL thread

The WebGL thread is the thread that receives the WebGL messages from the DOM, and either executes it or dispatchs it to the WebRender backend.

You probably don't need to touch anything here, but in case you want to take a look, the file is:

  • components/canvas/webgl_paint_thread.rs

WebGL command definition, execution, and other types

The rest of the WebGL definitions and the command implementations are in webrender_traits's webgl.rs file, in order to be shared by both Servo and WebRender.

You'll want to take a look to the WebGLCommand definition and to the apply function.

To work actively with it the best is to use a Cargo override.

Note that WebGLCommand is re-exported from canvas_traits as CanvasWebGLMessage for legacy reasons (to avoid extra rebase pain while webrender hadn't merged yet).

Missing safety checks

Pending implementations

Other pending things and improvements

Done stuff

@emilio emilio added A-content/webgl 3d canvas API B-meta This issue tracks the status of multiple, related pieces of work labels Mar 26, 2016
@emilio
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emilio commented Mar 26, 2016

cc @dmarcos

@cbrewster
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I will be working on implementing generateMipmap

@emilio
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emilio commented Mar 27, 2016

@ConnorGBrewster I opened #10226, let's discuss there :)

@saurvs
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saurvs commented Apr 4, 2016

I'd like to work on getActiveUniform

@emilio
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emilio commented Apr 4, 2016

@saurvs I opened #10397 for you, feel free to ask any question you might have there :)

@autrilla
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autrilla commented Apr 4, 2016

I'd like to work on all of the remaining uniform methods, if that's okay

@emilio
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emilio commented Apr 5, 2016

@autrilla They're yours! I've opened #10417 to keep track of them, feel free to leave any questions there :)

@KiChjang
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I'm looking at the stencil* functions.

@dlrobertson
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I'm taking a crack at copyTex* and texSubImage2D

@ddefisher
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Attempting

Implement isShader
Implement isTexture

bors-servo pushed a commit to servo/gleam that referenced this issue May 6, 2016
add is_shader and is_texture functions

For servo/servo#10209 (comment)

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bors-servo pushed a commit to servo/webrender_traits that referenced this issue May 6, 2016
add is_shader and is_texture commands

For ` Implement isShader `and `Implement isTexture` in servo/servo#10209 (comment)
@daoshengmu
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I would like to help texSubImage2D

@emilio
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emilio commented May 10, 2016

@daoshengmu: sounds great!

@danlrobertson, are you still working on texSubImage2D?

@daoshengmu
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@danlrobertson Sorry for I didn't notice you are working on texSubImage2D. I just want to help some implementation of WebGL. If you are still working on it, I can pick copyTexImage2D and copyTexSubImage2D @emilio

@dlrobertson
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@daoshengmu No problem! It's totally okay! It's my bad for taking so long to get a PR in, but alas life happens 😄...

Are you okay with taking texSubImage2D? I already implemented the necesary components in wr_traits. I should have a PR in shortly for copyTex*, but I actually hadn't started on texSubImage2D. If you want texSubImage2D, go for it! I have no particular attachment to it. Just wanted to learn a bit about webgl code...

@daoshengmu
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@danlrobertson Sure. I will take texSubImage2D. Thanks! 😄

bors-servo pushed a commit that referenced this issue May 12, 2016
Impl copyTexImage2D and copyTexSubImage2D

Thank you for contributing to Servo! Please add an `X` inside each `[ ]` when the step is complete, and replace `__` with appropriate data:
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- [ ] These changes fix #__ (github issue number if applicable).

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- [ ] There are tests for these changes OR
- [ ] These changes do not require tests because _____

Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process.

Implement copyTexImage2D and copyTexSubImage2D for WebGLRenderingContext. Feedback would be appreciated. I did my best to follow the [spec](https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8). Please let me know if I missed anything. As always any feedback, comments,or critiques are very welcome 😄

Part of #10209

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bors-servo pushed a commit to servo/gleam that referenced this issue Feb 26, 2018
Add glGetTexParameter

Needed for servo/servo#10209.

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bors-servo pushed a commit that referenced this issue Feb 28, 2018
Add WebGL function glGetTexParameter

<!-- Please describe your changes on the following line: -->
Add WebGL function glGetTexParameter

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data: -->
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bors-servo pushed a commit that referenced this issue Mar 5, 2018
Add WebGL function glGetTexParameter

<!-- Please describe your changes on the following line: -->
Add WebGL function glGetTexParameter

---
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bors-servo pushed a commit that referenced this issue Mar 5, 2018
Add WebGL function glGetTexParameter

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Add WebGL function glGetTexParameter

---
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- [x] These changes fix part of #10209

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bors-servo pushed a commit that referenced this issue Mar 6, 2018
Add WebGL function glGetTexParameter

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Add WebGL function glGetTexParameter

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data: -->
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix part of #10209

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@gootorov
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gootorov commented Mar 15, 2018

Working on getFramebufferAttachmentParameter().

bors-servo pushed a commit that referenced this issue Mar 16, 2018
…er, r=<try>

Implement WebGL getFrameBufferAttachmentParameter API

<!-- Please describe your changes on the following line: -->
Implementation of `getFramebufferAttachmentParameter` as in WebGL1 specification.

Part of #10209.

r? emilio or jdm.

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data: -->
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- [x] `./mach test-tidy` does not report any errors
- [ ] These changes fix #__ (github issue number if applicable).

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bors-servo pushed a commit that referenced this issue Mar 21, 2018
…er, r=emilio

Implement WebGL getFrameBufferAttachmentParameter API

<!-- Please describe your changes on the following line: -->
Implementation of `getFramebufferAttachmentParameter` as in WebGL1 specification.

Part of #10209.

r? emilio or jdm.

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data: -->
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [ ] These changes fix #__ (github issue number if applicable).

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bors-servo pushed a commit that referenced this issue Mar 21, 2018
…er, r=jdm

Implement WebGL getFrameBufferAttachmentParameter API

<!-- Please describe your changes on the following line: -->
Implementation of `getFramebufferAttachmentParameter` as in WebGL1 specification.

Part of #10209.

r? emilio or jdm.

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data: -->
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [ ] These changes fix #__ (github issue number if applicable).

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@jdm jdm added this to To do in Mixed Reality MVP Mar 21, 2018
@jdm jdm removed this from To do in Mixed Reality MVP Mar 21, 2018
bors-servo pushed a commit that referenced this issue Mar 22, 2018
…er, r=jdm

Implement WebGL getFrameBufferAttachmentParameter API

<!-- Please describe your changes on the following line: -->
Implementation of `getFramebufferAttachmentParameter` as in WebGL1 specification.

Part of #10209.

r? emilio or jdm.

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data: -->
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [ ] These changes fix #__ (github issue number if applicable).

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- [x] There are tests for these changes

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moz-v2v-gh pushed a commit to mozilla/gecko-dev that referenced this issue Mar 22, 2018
…er API (from gootorov:webgl-getFramebufferAttachmentParameter); r=jdm

<!-- Please describe your changes on the following line: -->
Implementation of `getFramebufferAttachmentParameter` as in WebGL1 specification.

Part of servo/servo#10209.

r? emilio or jdm.

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data: -->
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [ ] These changes fix #__ (github issue number if applicable).

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- [x] There are tests for these changes

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Source-Repo: https://github.com/servo/servo
Source-Revision: 4aaac61a87f4e45e46d0591be73ce108e562c33f

--HG--
extra : subtree_source : https%3A//hg.mozilla.org/projects/converted-servo-linear
extra : subtree_revision : e73752c3c2074239d5db1a9fec8ea4d64eb572ef
@fnune
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fnune commented Apr 4, 2018

I'd like to do getRenderbufferParameter

@jdm jdm moved this from To Do to In Progress in Mixed Reality future needs Jun 12, 2018
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atouchet commented Aug 23, 2018

This issue no longer seems to be keeping a record of edits anymore for some reason.

Edit: It looks to be working now.

@nox
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nox commented Sep 19, 2018

I added a bunch of issues.

bors-servo pushed a commit that referenced this issue May 14, 2019
Add initial support for WebGL compressed textures

This patch is an initial implementation of WebGL compressed texture support, it contains

- functions for registering and querying compressed texture extensions
- initial implementation of `CompressedTexImage2D` and `CompressedTexSubImage2D` and their parameter validation
- implementation of S3TC (DXT1, DXT3, DXT5) and ETC1 extensions as examples

What's still missing:

- some of the parameter validation steps are missing
- the pixel comparison tests fail for more complex cases (I'm probably missing something trivial at the GL calls)

Related: #10209 and #20594

cc @jdm @zakorgy

---
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] Related issues: #10209, #20594
- [x] There are tests for these changes

<!-- Reviewable:start -->
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This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/23226)
<!-- Reviewable:end -->
bors-servo pushed a commit that referenced this issue May 16, 2019
Add initial support for WebGL compressed textures

This patch is an initial implementation of WebGL compressed texture support, it contains

- functions for registering and querying compressed texture extensions
- initial implementation of `CompressedTexImage2D` and `CompressedTexSubImage2D` and their parameter validation
- implementation of S3TC (DXT1, DXT3, DXT5) and ETC1 extensions as examples

What's still missing:

- some of the parameter validation steps are missing
- the pixel comparison tests fail for more complex cases (I'm probably missing something trivial at the GL calls)

Related: #10209 and #20594

cc @jdm @zakorgy

---
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] Related issues: #10209, #20594
- [x] There are tests for these changes

<!-- Reviewable:start -->
---
This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/23226)
<!-- Reviewable:end -->
bors-servo pushed a commit that referenced this issue May 21, 2019
Add initial support for WebGL compressed textures

This patch is an initial implementation of WebGL compressed texture support, it contains

- functions for registering and querying compressed texture extensions
- initial implementation of `CompressedTexImage2D` and `CompressedTexSubImage2D` and their parameter validation
- implementation of S3TC (DXT1, DXT3, DXT5) and ETC1 extensions as examples

What's still missing:

- some of the parameter validation steps are missing
- the pixel comparison tests fail for more complex cases (I'm probably missing something trivial at the GL calls)

Related: #10209 and #20594

cc @jdm @zakorgy

---
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] Related issues: #10209, #20594
- [x] There are tests for these changes

<!-- Reviewable:start -->
---
This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/23226)
<!-- Reviewable:end -->
bors-servo pushed a commit that referenced this issue May 21, 2019
Add initial support for WebGL compressed textures

This patch is an initial implementation of WebGL compressed texture support, it contains

- functions for registering and querying compressed texture extensions
- initial implementation of `CompressedTexImage2D` and `CompressedTexSubImage2D` and their parameter validation
- implementation of S3TC (DXT1, DXT3, DXT5) and ETC1 extensions as examples

What's still missing:

- some of the parameter validation steps are missing
- the pixel comparison tests fail for more complex cases (I'm probably missing something trivial at the GL calls)

Related: #10209 and #20594

cc @jdm @zakorgy

---
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] Related issues: #10209, #20594
- [x] There are tests for these changes

<!-- Reviewable:start -->
---
This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/23226)
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gecko-dev-updater pushed a commit to marco-c/gecko-dev-wordified-and-comments-removed that referenced this issue Oct 2, 2019
…er API (from gootorov:webgl-getFramebufferAttachmentParameter); r=jdm

<!-- Please describe your changes on the following line: -->
Implementation of `getFramebufferAttachmentParameter` as in WebGL1 specification.

Part of servo/servo#10209.

r? emilio or jdm.

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data: -->
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [ ] These changes fix #__ (github issue number if applicable).

<!-- Either: -->
- [x] There are tests for these changes

<!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.-->

<!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->

Source-Repo: https://github.com/servo/servo
Source-Revision: 4aaac61a87f4e45e46d0591be73ce108e562c33f

UltraBlame original commit: 09f496975981051ad17639ee00242998598149d5
gecko-dev-updater pushed a commit to marco-c/gecko-dev-comments-removed that referenced this issue Oct 2, 2019
…er API (from gootorov:webgl-getFramebufferAttachmentParameter); r=jdm

<!-- Please describe your changes on the following line: -->
Implementation of `getFramebufferAttachmentParameter` as in WebGL1 specification.

Part of servo/servo#10209.

r? emilio or jdm.

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data: -->
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [ ] These changes fix #__ (github issue number if applicable).

<!-- Either: -->
- [x] There are tests for these changes

<!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.-->

<!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->

Source-Repo: https://github.com/servo/servo
Source-Revision: 4aaac61a87f4e45e46d0591be73ce108e562c33f

UltraBlame original commit: 09f496975981051ad17639ee00242998598149d5
gecko-dev-updater pushed a commit to marco-c/gecko-dev-wordified that referenced this issue Oct 2, 2019
…er API (from gootorov:webgl-getFramebufferAttachmentParameter); r=jdm

<!-- Please describe your changes on the following line: -->
Implementation of `getFramebufferAttachmentParameter` as in WebGL1 specification.

Part of servo/servo#10209.

r? emilio or jdm.

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data: -->
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [ ] These changes fix #__ (github issue number if applicable).

<!-- Either: -->
- [x] There are tests for these changes

<!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.-->

<!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->

Source-Repo: https://github.com/servo/servo
Source-Revision: 4aaac61a87f4e45e46d0591be73ce108e562c33f

UltraBlame original commit: 09f496975981051ad17639ee00242998598149d5
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