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Cleanup|Fixed: Inadvertent search and replace
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skyjake committed Sep 24, 2016
1 parent 42aad74 commit 0992d4a
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions doomsday/apps/client/src/render/billboard.cpp
Expand Up @@ -539,7 +539,7 @@ void Rend_DrawSprite(vissprite_t const &spr)
{
// Restricted view plane alignment.
// This'll do, for now... Really it should notice both the
// sprite anLIBGUI_GL.gle and vpitch.
// sprite angle and vpitch.
LIBGUI_GL.glRotatef(vpitch * .5f, s_dx, 0, s_dy);
}
}
Expand Down Expand Up @@ -661,7 +661,7 @@ void Rend_DrawSprite(vissprite_t const &spr)
void Rend_SpriteRegister()
{
C_VAR_INT ("rend-sprite-align", &alwaysAlign, 0, 0, 3);
C_VAR_FLOAT ("rend-sprite-align-anLIBGUI_GL.gle", &maxSpriteAngle, 0, 0, 90);
C_VAR_FLOAT ("rend-sprite-align-angle", &maxSpriteAngle, 0, 0, 90);
C_VAR_INT ("rend-sprite-alpha", &useSpriteAlpha, 0, 0, 1);
C_VAR_INT ("rend-sprite-blend", &useSpriteBlend, 0, 0, 1);
C_VAR_INT ("rend-sprite-lights", &spriteLight, 0, 0, 10);
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