Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge branch 'master' into cmake-build
Conflicts: doomsday/apps/client/include/render/projector.h doomsday/apps/client/include/render/rend_dynlight.h doomsday/apps/client/include/render/rend_shadow.h doomsday/apps/client/include/render/vlight.h doomsday/apps/client/src/render/projector.cpp doomsday/apps/client/src/render/rend_dynlight.cpp doomsday/apps/client/src/render/rend_shadow.cpp doomsday/apps/client/src/render/vlight.cpp
- Loading branch information
Showing
46 changed files
with
3,721 additions
and
4,330 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
38 changes: 38 additions & 0 deletions
38
doomsday/apps/client/include/render/projectedtexturedata.h
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,38 @@ | ||
/** @file projectedtexturedata.h Projected texture data. | ||
* | ||
* @authors Copyright © 2003-2013 Jaakko Keränen <jaakko.keranen@iki.fi> | ||
* @authors Copyright © 2006-2015 Daniel Swanson <danij@dengine.net> | ||
* | ||
* @par License | ||
* GPL: http://www.gnu.org/licenses/gpl.html | ||
* | ||
* <small>This program is free software; you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by the | ||
* Free Software Foundation; either version 2 of the License, or (at your | ||
* option) any later version. This program is distributed in the hope that it | ||
* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty | ||
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General | ||
* Public License for more details. You should have received a copy of the GNU | ||
* General Public License along with this program; if not, see: | ||
* http://www.gnu.org/licenses</small> | ||
*/ | ||
|
||
#ifndef CLIENT_RENDER_PROJECTEDTEXTUREDATA_H | ||
#define CLIENT_RENDER_PROJECTEDTEXTUREDATA_H | ||
|
||
#include <de/Vector> | ||
#include "api_gl.h" // DGLuint | ||
|
||
/** | ||
* POD for a texture => surface projection. | ||
* @ingroup render | ||
*/ | ||
struct ProjectedTextureData | ||
{ | ||
DGLuint texture; | ||
de::Vector2f topLeft; | ||
de::Vector2f bottomRight; | ||
de::Vector4f color; | ||
}; | ||
|
||
#endif // CLIENT_RENDER_PROJECTEDTEXTUREDATA_H |
Oops, something went wrong.