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Gloom: Improved transparent surface shader
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6 changes: 6 additions & 0 deletions
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doomsday/tests/test_gloom/net.dengine.gloom.pack/shaders/common/time.glsl
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Original file line number | Diff line number | Diff line change |
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#ifndef GLOOM_TIME_H | ||
#define GLOOM_TIME_H | ||
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uniform float uCurrentTime; | ||
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#endif // GLOOM_TIME_H |
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