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Map Renderer: Began consolidating sky-fix geometry generation
Began reworking this logic with the same edge-centric model as used by the SectionEdge and ShadowEdge classes. Wrapped up the sky-fix triangle strip generation into a preliminary TriangleStripBuilder class. Presently strips can only be built by adding new edges. Added C++ ctors to rvertex_t and rtexcoord_t for cleanliness.
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