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Game Menu: Position label plus controlbinding pairs similarly to buttons
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Only temporarily, once all objects are laid out reasonably, relative
to one another, I'll then apply additional alignments.
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danij-deng committed Dec 30, 2011
1 parent ee8e8c3 commit 34c82de
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1 change: 1 addition & 0 deletions doomsday/plugins/common/src/hu_lib.c
Expand Up @@ -843,6 +843,7 @@ static void applyPageLayout(mn_page_t* page)
(MNObject_Type(nextObj) == MN_BUTTON ||
MNObject_Type(nextObj) == MN_LISTINLINE ||
MNObject_Type(nextObj) == MN_COLORBOX ||
MNObject_Type(nextObj) == MN_BINDINGS ||
(MNObject_Type(nextObj) == MN_SLIDER && nextObj->drawer == MNSlider_TextualValueDrawer)))
{
const int margin = lineOffset * 2;
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