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Automap: Draw one-sided linedefs over two-sided linedefs
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Although the original games do it the other way around, this order
looks better/cleaner.
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danij-deng committed Jan 29, 2012
1 parent 9ea3967 commit 4358209
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion doomsday/plugins/common/src/hu_automap.c
Expand Up @@ -1459,7 +1459,7 @@ DGL_End();
}

// Draw static map geometry.
for(i = 0; i < NUM_MAP_OBJECTLISTS; ++i)
for(i = NUM_MAP_OBJECTLISTS-1; i >= 0; i--)
{
if(am->lists[i])
{
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