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Refactor|libcommon|GameRuleset: Began remodeling GameRuleset into a C…
…++ class A C wrapper API for accessing rule values is necessary because it is not presently feasible to switch all the relevant source files to C++ due to the large amount of C-isms also present. All source files which need write access to the game rules are now in C++, however. Todo: Fix new compiler warnings output by GCC/clang since this latest batch of C++ switches.
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