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jDoom64's gamemode string should be "doom64". Add a new line characte…
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…r to the ensure the console title banner wraps.
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danij committed Mar 7, 2008
1 parent abfc72d commit 49a837a
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions doomsday/plugins/jdoom64/src/d_main.c
Expand Up @@ -229,7 +229,7 @@ void G_IdentifyVersion(void)
// A client can't connect unless the same game mode is used.
memset(gameModeString, 0, sizeof(gameModeString));

strcpy(gameModeString, "jdoom64"); // What gamemode??
strcpy(gameModeString, "doom64");
}

/**
Expand Down Expand Up @@ -400,7 +400,7 @@ void G_PostInit(void)

// Print a game mode banner with rulers.
Con_FPrintf(CBLF_RULER | CBLF_WHITE | CBLF_CENTER,
"Doom64 Startup");
"Doom64 Startup\n");
Con_FPrintf(CBLF_RULER, "");

// Game parameters.
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