Skip to content

Commit

Permalink
Fixed "Automap updating whilst fading away" (see here http://sourcefo…
Browse files Browse the repository at this point in the history
  • Loading branch information
danij-deng committed Nov 9, 2009
1 parent 7ced935 commit 4ab5859
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion doomsday/plugins/common/src/rend_automap.c
Expand Up @@ -1525,7 +1525,8 @@ void Rend_Automap(int player, const automap_t* map)

// Freeze the lists if the map is fading out from being open or if set
// to frozen for debug.
if((++updateWait % 10) && rmap->constructMap && !freezeMapRLs)
if((++updateWait % 10) && rmap->constructMap && !freezeMapRLs &&
Automap_IsActive(map))
{ // Its time to rebuild the automap object display lists.
compileObjectLists(rmap, map, mcfg, player);
}
Expand Down

0 comments on commit 4ab5859

Please sign in to comment.