Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
UI|Bindings: Added widget for making an input binding
The bindings subsystem was enhanced with functions for finding existing bindings for a command and deleting bindings based on the bound command. InputBindingWidget currently supports only command bindings for the keyboard device.
- Loading branch information
Showing
9 changed files
with
381 additions
and
9 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,62 @@ | ||
/** @file inputbindingwidget.h Widget for creating input bindings. | ||
* | ||
* @authors Copyright (c) 2014 Jaakko Keränen <jaakko.keranen@iki.fi> | ||
* | ||
* @par License | ||
* GPL: http://www.gnu.org/licenses/gpl.html | ||
* | ||
* <small>This program is free software; you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by the | ||
* Free Software Foundation; either version 2 of the License, or (at your | ||
* option) any later version. This program is distributed in the hope that it | ||
* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty | ||
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General | ||
* Public License for more details. You should have received a copy of the GNU | ||
* General Public License along with this program; if not, see: | ||
* http://www.gnu.org/licenses</small> | ||
*/ | ||
|
||
#ifndef DENG_CLIENT_INPUTBINDINGWIDGET_H | ||
#define DENG_CLIENT_INPUTBINDINGWIDGET_H | ||
|
||
#include <de/AuxButtonWidget> | ||
|
||
/** | ||
* Widget for viewing and changing an input binding. | ||
*/ | ||
class InputBindingWidget : public de::AuxButtonWidget | ||
{ | ||
public: | ||
InputBindingWidget(); | ||
|
||
void setDefaultBinding(de::String const &eventDesc); | ||
|
||
void setCommand(de::String const &command); | ||
|
||
/** | ||
* Enables or disables explicitly specified modifier conditions. Bindings can be | ||
* specified with or without modifiers -- if modifiers are not specified, the binding | ||
* can be triggered regardless of modifier state. | ||
* | ||
* @param mods @c true to includes modifiers in the binding. If @c false, modifiers | ||
* can be bound like any other input. | ||
*/ | ||
void enableModifiers(bool mods); | ||
|
||
void setContext(QString const &bindingContext) { | ||
setContexts(QStringList() << bindingContext); | ||
} | ||
|
||
void setContexts(QStringList const &contexts); | ||
|
||
// Events. | ||
bool handleEvent(de::Event const &event); | ||
|
||
public: | ||
static InputBindingWidget *newTaskBarShortcut(); | ||
|
||
private: | ||
DENG2_PRIVATE(d) | ||
}; | ||
|
||
#endif // DENG_CLIENT_INPUTBINDINGWIDGET_H |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.