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Fixed DOOM: ST_ARMS offset applied incorrectly (fixes positioning iss…
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…ues seen in mm2.zip)
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danij-deng committed Feb 23, 2011
1 parent 15d8c12 commit 54e106d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion doomsday/plugins/jdoom/src/st_stuff.c
Expand Up @@ -309,7 +309,7 @@ void drawStatusBarBackground(int player, float textAlpha, float iconAlpha,
hudstate_t* hud = &hudStates[player];
player_t* plr = &players[player];
float x = ORIGINX, y = ORIGINY, w = WIDTH, h = HEIGHT;
float armsBGX = ST_ARMSBGX - armsBackground.offset;
float armsBGX = ST_ARMSBGX + armsBackground.offset;
float cw, cw2, ch;

if(!hud->statusbarActive)
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