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Gloom: Renamed the omni shadows geometry shader
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skyjake committed Sep 1, 2019
1 parent 6a8e0b3 commit 5865459
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Expand Up @@ -24,7 +24,7 @@ group gloom {
}
shader shadow.omni {
path.vertex = "surface_shadow_omni.vsh"
path.geometry = "common/cube_faces.gsh"
path.geometry = "surface_shadow_omni.gsh"
path.fragment = "surface_shadow_omni.fsh"
}
}
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@@ -1,7 +1,5 @@
#version 330 core

// NOTE: Rename this shader to surface_shadow_omni.gsh

layout (triangles) in;
layout (triangle_strip, max_vertices=18) out;

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