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Cleanup: Removed redundant runtime_mapdata_header_t
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danij-deng committed Jan 16, 2013
1 parent a2de07a commit 59e8ba5
Showing 1 changed file with 0 additions and 8 deletions.
8 changes: 0 additions & 8 deletions doomsday/engine/include/map/p_mapdata.h
Expand Up @@ -62,14 +62,6 @@

#define NUM_POLYOBJS GameMap_PolyobjCount(theMap)

// Runtime map data objects, such as vertices, sectors, and BspLeafs all
// have this header as their first member. This makes it possible to treat
// an unknown map data pointer as a runtime_mapdata_header_t* and determine
// its type. Note that this information is internal to the engine.
typedef struct runtime_mapdata_header_s {
int type; // One of the DMU type constants.
} runtime_mapdata_header_t;

// Map entity definitions.
struct mapentitydef_s;

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