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Refactor|libdoom|DoomV9GameStateReader: Renamed source files for Doom…
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…V9GameStateReader, cleanup
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danij-deng committed Feb 15, 2014
1 parent 269a7ba commit 5d90899
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Showing 4 changed files with 1,002 additions and 1,000 deletions.
4 changes: 2 additions & 2 deletions doomsday/plugins/doom/doom.pro
Expand Up @@ -45,6 +45,7 @@ HEADERS += \
include/doomdata.h \
include/doomdef.h \
include/doomtype.h \
include/doomv9gamestatereader.h \
include/dstrings.h \
include/g_game.h \
include/info.h \
Expand All @@ -58,7 +59,6 @@ HEADERS += \
include/p_local.h \
include/p_maputl.h \
include/p_mobj.h \
include/p_oldsvg.h \
include/p_pspr.h \
include/p_setup.h \
include/p_spec.h \
Expand All @@ -77,14 +77,14 @@ SOURCES += \
src/d_items.c \
src/d_main.c \
src/d_refresh.c \
src/doomv9gamestatereader.cpp \
src/m_cheat.c \
src/m_random.c \
src/p_enemy.c \
src/p_inter.c \
src/p_lights.cpp \
src/p_maputl.c \
src/p_mobj.c \
src/p_oldsvg.cpp \
src/p_pspr.c \
src/p_setup.c \
src/p_spec.c \
Expand Down
@@ -1,4 +1,4 @@
/** @file p_oldsvg.h Doom ver 1.9 saved game state reader.
/** @file doomv9gamestatereader.h Doom ver 1.9 saved game state reader.
*
* @authors Copyright © 2003-2013 Jaakko Keränen <jaakko.keranen@iki.fi>
* @authors Copyright © 2006-2013 Daniel Swanson <danij@dengine.net>
Expand Down Expand Up @@ -43,6 +43,8 @@ class DoomV9GameStateReader
DENG2_ERROR(ReadError);

public:
DoomV9GameStateReader();

/**
* Determines whether the resource file on @a path is interpretable as a game state which can
* be loaded with a DoomV9GameStateReader.
Expand All @@ -53,6 +55,9 @@ class DoomV9GameStateReader
static bool recognize(SaveInfo &info, Str const *path);

void read(SaveInfo &info, Str const *path);

private:
DENG2_PRIVATE(d)
};

#endif // LIBDOOM_DOOMV9_GAMESTATEREADER

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