Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Refactor|Audio: Began remodelling Audio system components
Remodelled audiodriver_t into a more object-oriented, AudioDriver model (C++ class). Gave audio::System direct ownership of drivers Removed the MAX_AUDIO_INTERFACES fixed limit (was 16). Iterating active audio interfaces is now done with C++11 lambdas. Next step: Revise AudioDriver management and initialization so as to allow new driver plugins to be implemented without modifying the app.
- Loading branch information
1 parent
345693b
commit 60f0b5c
Showing
25 changed files
with
1,128 additions
and
887 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file was deleted.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.