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Fixed|DGL: Default texture modulation mode
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skyjake committed Apr 29, 2017
1 parent f1654c4 commit 63d3607
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion doomsday/apps/client/src/gl/dgl_common.cpp
Expand Up @@ -47,7 +47,7 @@ struct DGLState
int activeTexture = 0;
bool enableTexture[2] { true, false };
bool enableFog = false;
int textureModulation = 0;
int textureModulation = 1;
Vector4f textureModulationColor;
DGLenum fogMode = DGL_LINEAR;
float fogStart = 0;
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