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Refactor|libshell: Added AbstractLink (based on Link)
An AbstractLink provides the basic mechanism for managing a connection to a server. Derived classes must implement a protocol for interpreting incoming messages.
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#include "abstractlink.h" |
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/** @file abstractlink.h Network connection to a server. | ||
* | ||
* @authors Copyright © 2013 Jaakko Keränen <jaakko.keranen@iki.fi> | ||
* | ||
* @par License | ||
* GPL: http://www.gnu.org/licenses/gpl.html | ||
* | ||
* <small>This program is free software; you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by the | ||
* Free Software Foundation; either version 2 of the License, or (at your | ||
* option) any later version. This program is distributed in the hope that it | ||
* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty | ||
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General | ||
* Public License for more details. You should have received a copy of the GNU | ||
* General Public License along with this program; if not, see: | ||
* http://www.gnu.org/licenses</small> | ||
*/ | ||
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#ifndef LIBSHELL_ABSTRACTLINK_H | ||
#define LIBSHELL_ABSTRACTLINK_H | ||
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#include "libshell.h" | ||
#include <de/Address> | ||
#include <de/Socket> | ||
#include <de/Time> | ||
#include <de/Transmitter> | ||
#include <QObject> | ||
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namespace de { | ||
namespace shell { | ||
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/** | ||
* Abstract network connection to a server. | ||
* | ||
* Derived implementations must provide a protocol for incoming messages. | ||
*/ | ||
class LIBSHELL_PUBLIC AbstractLink : public QObject, public Transmitter | ||
{ | ||
Q_OBJECT | ||
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public: | ||
enum Status | ||
{ | ||
Disconnected, | ||
Connecting, | ||
Connected | ||
}; | ||
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public: | ||
AbstractLink(); | ||
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virtual ~AbstractLink(); | ||
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/** | ||
* Opens a connection to a server over the network. | ||
* | ||
* @param domain Domain/IP address of the server. | ||
* @param timeout Keep trying until this much time has passed. | ||
*/ | ||
void connect(String const &domain, TimeDelta const &timeout = 0); | ||
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/** | ||
* Opens a connection to a server over the network. | ||
* | ||
* @param address Address of the server. | ||
*/ | ||
void connect(Address const &address); | ||
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/** | ||
* Takes over an existing socket. | ||
* | ||
* @param openSocket Socket. AbstractLink takes ownership. | ||
*/ | ||
void takeOver(Socket *openSocket); | ||
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/** | ||
* Closes the connection. | ||
*/ | ||
void disconnect(); | ||
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/** | ||
* Peer address of the link. The address may be a null address if the IP | ||
* address hasn't been resolved yet. | ||
*/ | ||
Address address() const; | ||
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/** | ||
* Current status of the connection. | ||
*/ | ||
Status status() const; | ||
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/** | ||
* Returns the time when the link was successfully connected. | ||
*/ | ||
Time connectedAt() const; | ||
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/** | ||
* Returns the next received packet. The packet has been interpreted | ||
* using the virtual interpret() method. | ||
* | ||
* @return Received packet. Ownership given to caller. Returns @c NULL if | ||
* there are no more packets ready. | ||
*/ | ||
Packet *nextPacket(); | ||
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// Transmitter. | ||
void send(IByteArray const &data); | ||
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protected: | ||
virtual Packet *interpret(Message const &msg) = 0; | ||
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/** | ||
* Called immediately after a connection has been formed. | ||
*/ | ||
virtual void initiateCommunications() = 0; | ||
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protected slots: | ||
void socketConnected(); | ||
void socketDisconnected(); | ||
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signals: | ||
void addressResolved(); | ||
void connected(); | ||
void disconnected(); | ||
void packetsReady(); | ||
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private: | ||
DENG2_PRIVATE(d) | ||
}; | ||
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} // namespace shell | ||
} // namespace de | ||
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#endif // LIBSHELL_ABSTRACTLINK_H |
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