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World: Cleanup
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danij-deng committed Jun 9, 2013
1 parent fc3ada0 commit 70d4f75
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9 changes: 9 additions & 0 deletions doomsday/client/include/world/world.h
@@ -1,4 +1,13 @@
/** @file world/world.h World.
*
* Ideas for improvement:
*
* "background loading" - it would be very cool if map loading happened in
* another thread. This way we could be keeping busy while players watch the
* intermission animations.
*
* "seamless world" - multiple concurrent maps with no perceivable delay when
* players move between them.
*
* @authors Copyright © 2003-2013 Jaakko Keränen <jaakko.keranen@iki.fi>
* @authors Copyright © 2006-2013 Daniel Swanson <danij@dengine.net>
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3 changes: 1 addition & 2 deletions doomsday/client/src/world/world.cpp
Expand Up @@ -205,8 +205,7 @@ DENG2_PIMPL(World)
}

/**
* Attempt to peform a JIT conversion of the map data with the help of a
* converter plugin.
* Attempt JIT conversion of the map data with the help of a plugin.
*
* @return Pointer to the converted Map; otherwise @c 0.
*/
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