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Doom: Fixed missing netgame Punch sound
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skyjake committed Aug 10, 2011
1 parent 0fccdff commit 760221c
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion doomsday/plugins/jdoom/src/p_pspr.c
Expand Up @@ -373,7 +373,7 @@ void C_DECL A_Punch(player_t *player, pspdef_t *psp)
// Turn to face target.
if(lineTarget)
{
S_StartSoundEx(SFX_PUNCH, player->plr->mo);
S_StartSound(SFX_PUNCH, player->plr->mo);

player->plr->mo->angle =
R_PointToAngle2(player->plr->mo->pos[VX],
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