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Fixed bug #2159521: Polyobjs completely missing under *nix. Yet again…
…, this is due to the fact that public symbols are shared between engine and game libraries. As both the engine and jHexen had a PO_InitForMap, the game was actually calling the engine's copy and not it's own. We should try to do something about this as it is a recurring problem. Also did some cleaning up.
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danij
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Dec 9, 2008
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