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Client: Spawn local player mobjs far away
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skyjake committed Apr 21, 2011
1 parent 955d399 commit 86441e7
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion doomsday/plugins/common/src/p_start.c
Expand Up @@ -599,7 +599,7 @@ void P_SpawnClient(int plrNum)
#endif

// The server will fix the player's position and angles soon after.
spawnPlayer(plrNum, pClass, 0, 0, 0, 0, MSF_Z_FLOOR, false, false, false);
spawnPlayer(plrNum, pClass, -20000, -20000, 0, 0, MSF_Z_FLOOR, false, false, false);
}

/**
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