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Fixed: "HeXen Quietus flames spawning way off where they should" (see…
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danij committed May 3, 2009
1 parent 441f99c commit 886461d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion doomsday/plugins/jhexen/src/p_pspr.c
Expand Up @@ -862,7 +862,7 @@ void C_DECL A_FSwordFlames(mobj_t *mo)
{
pos[VX] = mo->pos[VX] + FIX2FLT((P_Random() - 128) << 12);
pos[VY] = mo->pos[VY] + FIX2FLT((P_Random() - 128) << 12);
pos[VX] = mo->pos[VZ] + FIX2FLT((P_Random() - 128) << 11);
pos[VZ] = mo->pos[VZ] + FIX2FLT((P_Random() - 128) << 11);
angle = R_PointToAngle2(mo->pos[VX], mo->pos[VY], pos[VX], pos[VY]);

P_SpawnMobj3fv(MT_FSWORD_FLAME, pos, angle);
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