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Fixed issue with the menu not being drawn behind the Doomsday Control…
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… Panel when not in-game.
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danij committed Jun 19, 2007
1 parent a84340c commit 97a7ced
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion doomsday/engine/portable/src/dd_loop.c
Expand Up @@ -199,7 +199,7 @@ void DD_DrawAndBlit(void)

// Draw any over/outside view window game graphics (e.g. fullscreen
// menus and other displays).
if(gx.G_Drawer2 && (!UI_IsActive() || UI_Alpha() >= 1.0))
if(gx.G_Drawer2 && !(UI_IsActive() && UI_Alpha() >= 1.0))
{
gx.G_Drawer2();
}
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