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Fixed the console variable array
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skyjake committed Sep 10, 2004
1 parent 721e173 commit 97bd618
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Showing 3 changed files with 21 additions and 21 deletions.
38 changes: 19 additions & 19 deletions doomsday/Src/jDoom/d_console.c
Expand Up @@ -66,27 +66,27 @@ float consoleZoom = 1;

// Console variables.
cvar_t gameCVars[] = {
"i_MouseSensiX", OBSOLETE | CVF_NO_MAX, CVT_INT, &cfg.mouseSensiX, 0, 25,
"Mouse X axis sensitivity.",
"i_MouseSensiY", OBSOLETE | CVF_NO_MAX, CVT_INT, &cfg.mouseSensiY, 0, 25,
"Mouse Y axis sensitivity.",
"i_jLookInvY", OBSOLETE, CVT_INT, &cfg.jlookInverseY, 0, 1,
"1=Inverse joystick look Y axis.",
"i_mLookInvY", OBSOLETE, CVT_INT, &cfg.mlookInverseY, 0, 1,
"1=Inverse mouse look Y axis.",
"i_JoyXAxis", OBSOLETE, CVT_INT, &cfg.joyaxis[0], 0, 3,
"0=None, 1=Move, 2=Turn, 3=Strafe.",
"i_JoyYAxis", OBSOLETE, CVT_INT, &cfg.joyaxis[1], 0, 3,
"0=None, 1=Move, 2=Turn, 3=Strafe.",
"i_JoyZAxis", OBSOLETE, CVT_INT, &cfg.joyaxis[2], 0, 3,
"0=None, 1=Move, 2=Turn, 3=Strafe.",
{"i_MouseSensiX", OBSOLETE | CVF_NO_MAX, CVT_INT, &cfg.mouseSensiX, 0, 25,
"Mouse X axis sensitivity."},
{"i_MouseSensiY", OBSOLETE | CVF_NO_MAX, CVT_INT, &cfg.mouseSensiY, 0, 25,
"Mouse Y axis sensitivity."},
{"i_jLookInvY", OBSOLETE, CVT_INT, &cfg.jlookInverseY, 0, 1,
"1=Inverse joystick look Y axis."},
{"i_mLookInvY", OBSOLETE, CVT_INT, &cfg.mlookInverseY, 0, 1,
"1=Inverse mouse look Y axis."},
{"i_JoyXAxis", OBSOLETE, CVT_INT, &cfg.joyaxis[0], 0, 3,
"0=None, 1=Move, 2=Turn, 3=Strafe."},
{"i_JoyYAxis", OBSOLETE, CVT_INT, &cfg.joyaxis[1], 0, 3,
"0=None, 1=Move, 2=Turn, 3=Strafe."},
{"i_JoyZAxis", OBSOLETE, CVT_INT, &cfg.joyaxis[2], 0, 3,
"0=None, 1=Move, 2=Turn, 3=Strafe."},
// "i_JoyDeadZone", OBSOLETE, CVT_INT, &cfg.joydead, 10, 90, "Joystick dead zone, in percents.",
//"FPS", OBSOLETE | CVF_NO_ARCHIVE, CVT_INT, &cfg.showFPS, 0, 1,
"1=Show the frames per second counter.",
"EchoMsg", OBSOLETE, CVT_BYTE, &cfg.echoMsg, 0, 1,
"1=Echo all messages to the console.",
"LookSpeed", OBSOLETE, CVT_INT, &cfg.lookSpeed, 1, 5,
"The speed of looking up/down.",
//"1=Show the frames per second counter.",
{"EchoMsg", OBSOLETE, CVT_BYTE, &cfg.echoMsg, 0, 1,
"1=Echo all messages to the console."},
{"LookSpeed", OBSOLETE, CVT_INT, &cfg.lookSpeed, 1, 5,
"The speed of looking up/down."},
"dClickUse", OBSOLETE, CVT_INT, &cfg.dclickuse, 0, 1,
"1=Doubleclick forward/strafe equals use key.",
"bgFlat", OBSOLETE | CVF_NO_MAX, CVT_INT, &consoleFlat, 0, 0,
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2 changes: 1 addition & 1 deletion doomsday/Src/jHeretic/H_Console.c
Expand Up @@ -81,7 +81,7 @@ cvar_t gameCVars[] = {
"0=None, 1=Move, 2=Turn, 3=Strafe, 4=Look.",
//"i_JoyDeadZone", OBSOLETE, CVT_INT, &cfg.joydead, 10, 90, "Joystick dead zone, in percents.",
//"FPS", OBSOLETE | CVF_NO_ARCHIVE, CVT_INT, &cfg.showFPS, 0, 1,
"1=Show the frames per second counter.",
//"1=Show the frames per second counter.",
"EchoMsg", OBSOLETE, CVT_INT, &cfg.echoMsg, 0, 1,
"1=Echo all messages to the console.",
"ImmediateUse", OBSOLETE, CVT_INT, &cfg.chooseAndUse, 0, 1,
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2 changes: 1 addition & 1 deletion doomsday/Src/jHexen/HConsole.c
Expand Up @@ -87,7 +87,7 @@ cvar_t gameCVars[] = {
"0=None, 1=Move, 2=Turn, 3=Strafe, 4=Look.",
// "i_JoyDeadZone", OBSOLETE, CVT_INT, &cfg.joydead, 10, 90, "Joystick dead zone, in percents.",
//"FPS", OBSOLETE | CVF_NO_ARCHIVE, CVT_INT, &cfg.showFPS, 0, 1,
"1=Show the frames per second counter.",
//"1=Show the frames per second counter.",
"EchoMsg", OBSOLETE, CVT_INT, &cfg.echoMsg, 0, 1,
"1=Echo all messages to the console.",
"IceCorpse", OBSOLETE, CVT_INT, &cfg.translucentIceCorpse, 0, 1,
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