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Refactor: Update include paths for texturevariantspecification_t
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danij-deng committed Jan 16, 2013
1 parent e9ea636 commit 9c14dc9
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Showing 3 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion doomsday/engine/include/gl/gl_texmanager.h
Expand Up @@ -39,7 +39,7 @@
#include "resource/r_data.h" // For flaretexid_t, lightingtexid_t, etc...
#include "resource/rawtexture.h"
#include "resource/texture.h"
#include "resource/texturevariantspecification.h"
#include "resource/texturevariantspec.h"

#ifdef __cplusplus
extern "C" {
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2 changes: 1 addition & 1 deletion doomsday/engine/include/resource/texture.h
Expand Up @@ -21,7 +21,7 @@
#ifndef LIBDENG_RESOURCE_TEXTURE_H
#define LIBDENG_RESOURCE_TEXTURE_H

#include "texturevariantspecification.h"
#include "texturevariantspec.h"

#ifdef __cplusplus
extern "C" {
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2 changes: 1 addition & 1 deletion doomsday/server/src/server_dummies.c
Expand Up @@ -20,7 +20,7 @@
#include "server_dummies.h"
#include "ui/nativeui.h"
#include "ui/finaleinterpreter.h"
#include "resource/texturevariantspecification.h"
#include "resource/texturevariantspec.h"
#include "resource/texturevariant.h"
#include "resource/texture.h"

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