Skip to content

Commit

Permalink
Hexen: Sapphire Wand smoke mobjs take their angle from the main missile
Browse files Browse the repository at this point in the history
Vanilla Hexen uses a zero angle for all the smoke mobjs. Doomsday was
previous randomizing the smoke angles.
  • Loading branch information
skyjake committed Mar 24, 2016
1 parent be0a828 commit a3d4749
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions doomsday/apps/plugins/hexen/src/p_mobj.c
Expand Up @@ -952,7 +952,7 @@ void P_MobjThinker(void *thinkerPtr)
}

P_SpawnMobjXYZ(MT_MWANDSMOKE, mobj->origin[VX],
mobj->origin[VY], z, P_Random() << 24, 0);
mobj->origin[VY], z, mobj->angle, 0);
}
else if(!--mobj->special1)
{
Expand Down Expand Up @@ -1715,7 +1715,7 @@ mobj_t* P_SpawnMissile(mobjtype_t type, mobj_t* source, mobj_t* dest)

// Destination is required for the missile; if missing, can't spawn.
if(!dest) return NULL;

switch(type)
{
case MT_MNTRFX1: // Minotaur swing attack missile
Expand Down

0 comments on commit a3d4749

Please sign in to comment.