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Fixed: Various compiler warnings (e.g., unused functions/variables)
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skyjake committed Jun 12, 2015
1 parent 0bb66ff commit ac01ae7
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Showing 9 changed files with 15 additions and 3 deletions.
2 changes: 2 additions & 0 deletions doomsday/apps/plugins/common/src/hu_lib.cpp
Expand Up @@ -121,6 +121,7 @@ void GUI_UpdateWidgetGeometry(HudWidget *wi)
Rect_SetY(&wi->geometry(), Rect_Y(&wi->geometry()) - Rect_Height(&wi->geometry()) / 2);
}

#if defined(UI_DEBUG)
static void drawWidgetGeometry(HudWidget *wi)
{
DENG2_ASSERT(wi);
Expand All @@ -147,6 +148,7 @@ static void drawWidgetAvailableSpace(HudWidget *wi)
DGL_Color4f(0, .4f, 0, .1f);
DGL_DrawRectf2(Rect_X(&wi->geometry()), Rect_Y(&wi->geometry()), wi->maximumSize().width, wi->maximumSize().height);
}
#endif

static void drawWidget2(HudWidget *wi, Point2Raw const *offset = nullptr)
{
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2 changes: 1 addition & 1 deletion doomsday/apps/plugins/common/src/hud/hudwidget.cpp
Expand Up @@ -44,8 +44,8 @@ HudWidget::HudWidget(void (*updateGeometry) (HudWidget *wi),
void (*drawer) (HudWidget *wi, Point2Raw const *offset),
dint playerNum, uiwidgetid_t id)
: updateGeometry(updateGeometry)
, d(new Instance)
, drawer(drawer)
, d(new Instance)
{
setId(id);
setPlayer(playerNum);
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2 changes: 2 additions & 0 deletions doomsday/apps/plugins/common/src/hud/widgets/chainwidget.cpp
Expand Up @@ -99,6 +99,7 @@ void guidata_chain_t::tick(timespan_t /*elapsed*/)
#undef MAX_DELTA
}

#ifdef __JHERETIC__
static void drawShadows(dint x, dint y, dfloat alpha)
{
DGL_Begin(DGL_QUADS);
Expand All @@ -118,6 +119,7 @@ static void drawShadows(dint x, dint y, dfloat alpha)
DGL_Vertex2f(x+ST_WIDTH-27, y+ST_HEIGHT);
DGL_End();
}
#endif

void guidata_chain_t::draw(Vector2i const &offset) const
{
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2 changes: 2 additions & 0 deletions doomsday/apps/plugins/common/src/hud/widgets/flightwidget.cpp
Expand Up @@ -44,7 +44,9 @@ guidata_flight_t::guidata_flight_t(de::dint player)
player)
{}

#if __JHERETIC__ || __JHEXEN__
static patchid_t pIcon[16];
#endif

guidata_flight_t::~guidata_flight_t()
{}
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2 changes: 2 additions & 0 deletions doomsday/apps/plugins/common/src/hud/widgets/keyswidget.cpp
Expand Up @@ -26,7 +26,9 @@
#endif
#include "player.h"

#if __JHERETIC__ || __JHEXEN__
static patchid_t pKeys[NUM_KEY_TYPES];
#endif

using namespace de;

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Expand Up @@ -256,6 +256,7 @@ void PlayerLogWidget::draw(Vector2i const &offset)
// ================================================================================================
{
dint firstEntryVisibleToPlayer = firstEntry;
DENG_UNUSED(firstEntryVisibleToPlayer);

dint lastEntry = firstEntry + pvisEntryCount - 1;
if(lastEntry > LOG_MAX_ENTRIES - 1)
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2 changes: 2 additions & 0 deletions doomsday/apps/plugins/doom/src/p_mobj.c
Expand Up @@ -74,10 +74,12 @@ void P_FloorBounceMissile(mobj_t *mo)
P_MobjChangeState(mo, P_GetState(mo->type, SN_DEATH));
}

/*
static __inline dd_bool isInWalkState(player_t *pl)
{
return pl->plr->mo->state - STATES - PCLASS_INFO(pl->class_)->runState < 4;
}
*/

void P_MobjMoveXY(mobj_t *mo)
{
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3 changes: 1 addition & 2 deletions doomsday/apps/plugins/doom64/src/p_enemy.c
Expand Up @@ -1011,8 +1011,7 @@ void C_DECL A_Chase(mobj_t *actor)
// Check for missile attack.
if((state = P_GetState(actor->type, SN_MISSILE)) != S_NULL)
{
if(!(!G_Ruleset_Fast() && actor->moveCount
&& !G_Ruleset_Skill() != SM_HARD))
if(G_Ruleset_Fast() || !actor->moveCount || G_Ruleset_Skill() == SM_HARD)
{
if(checkMissileRange(actor))
{
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2 changes: 2 additions & 0 deletions doomsday/apps/plugins/hexen/src/p_mobj.c
Expand Up @@ -255,10 +255,12 @@ dd_bool P_SeekerMissile(mobj_t* actor, angle_t thresh, angle_t turnMax)
return true;
}

/*
static __inline dd_bool isInWalkState(player_t* pl)
{
return pl->plr->mo->state - STATES - PCLASS_INFO(pl->class_)->runState < 4;
}
*/

void P_MobjMoveXY(mobj_t* mo)
{
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