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Fixed a couple of typos in comments.
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danij-deng committed Apr 7, 2011
1 parent a312484 commit af1d54e
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Showing 2 changed files with 2 additions and 2 deletions.
Expand Up @@ -92,7 +92,7 @@ typedef struct {
* factor. The texture is also progressively faded towards gray
* when each mipmap level is loaded.
*
* Contrast is quantized in order to reduce the number of variants.
* Contrast is quantized in order to reduce the number of variants
* to a more sensible/manageable number per texture.
*/
#define DETAILTEXTURE_CONTRAST_QUANTIZATION_FACTOR (10)
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2 changes: 1 addition & 1 deletion doomsday/engine/portable/src/gl_texmanager.c
Expand Up @@ -363,7 +363,7 @@ static texturevariantspecification_t* findVariantSpecification(
}
}

// Do we already have concrete version of the template specifcation?
// Do we already have a concrete version of the template specification?
for(; node; node = node->next)
{
if(!GL_CompareTextureVariantSpecifications(node->spec, tpl))
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