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Fixed: Build issues
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The test model package should not be loaded in the master branch.
Windows: Exported MobjThinkerData from libdoomsday.
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skyjake committed Jul 28, 2014
1 parent 0e6df77 commit b1151e9
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion doomsday/client/src/render/rendersystem.cpp
Expand Up @@ -104,7 +104,7 @@ DENG2_PIMPL(RenderSystem)
App::packageLoader().load("net.dengine.client.renderer.lensflares");

// -=- DEVEL -=-
App::packageLoader().load("net.dengine.client.testmodel");
//App::packageLoader().load("net.dengine.client.testmodel");

/*Package::Asset asset = App::asset("model.thing.possessed");
qDebug() << asset.accessedRecord().asText();
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Expand Up @@ -29,7 +29,7 @@
* @todo Game-side IData should be here; eventually the games don't need to add any
* custom members to mobj_s, just to their own private data instance. -jk
*/
class MobjThinkerData : public ThinkerData
class LIBDOOMSDAY_PUBLIC MobjThinkerData : public ThinkerData
{
public:
MobjThinkerData();
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