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A fatal error in the mobj saver, oh my. Probably meant to be an assert? Triggered this when saving the game right after killing Korax in the end of Hexen.
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I'd like to know more about the circumstances in which this was triggered. For example, had you a servant in play at the time? Were you playing as the Mage? Many years back I spent time pulling apart Hexen to figure out how the special1/2 and tracer values of mobj_t were used for each mobj type. You'll notice the logic switch above deals with the cases I completed tracing logic paths for.
Also, remember that prior to 1.9.7 we didn't really use assert and instead used Con_Error. This code dates back to around 1.9.0 beta 3. Indeed it should be changed to an assert now, however.