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Added fixme comment to FR_Ticker about timing issues
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danij-deng committed Jan 20, 2012
1 parent 0a8f19a commit b4bddcf
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2 changes: 2 additions & 0 deletions doomsday/engine/portable/src/rend_font.c
Expand Up @@ -172,6 +172,8 @@ void FR_Ticker(timespan_t ticLength)
return;

// Restricted to fixed 35 Hz ticks.
/// @fixme We should not be synced to the games' fixed "sharp" timing.
/// This font renderer is used by the engine's UI also.
if(!DD_IsSharpTick())
return; // It's too soon.

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