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Documentation|Mac: Replaced old Mac readme, updated content
Incorporated the updated parts of the old Mac readme into the revised document. Replaced the readme included in the Mac installer image.
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The Doomsday Engine is an enhanced Doom source port for the Windows, Mac OS X, | ||
and Linux platforms. It is based on the source code of id Software's Doom and | ||
Raven Software's Heretic and Hexen. The Doomsday Engine and the associated | ||
ports of Doom, Heretic and Hexen have been under development since 1999; the | ||
first versions were released in late 1999 and early 2000. Several people have | ||
been involved in the project (see @ref{acks}{Acknowledgements}). | ||
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The purpose of the project is to create versions of Doom, Heretic and Hexen | ||
that feel the same as the original games but take advantage of modern | ||
techniques such as 3D graphics and client/server networking. A lot of emphasis | ||
is placed on good-looking graphics. | ||
The Doomsday Engine is a @dquote{source port} of id Software's Doom and Raven | ||
Software's Heretic and Hexen, which were popular PC FPS games in the | ||
early-to-mid 1990s. Doomsday enhances these classic games with many features | ||
including 3D graphics, fully customizable controls and client/server | ||
networking, making them more accessible to modern gamers. However, the feel of | ||
the original games has been kept intact, ensuring sublime nostalgia or an | ||
exciting introduction into the pioneering games of the genre. | ||
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Doomsday and the associated ports of Doom, Heretic and Hexen have been in | ||
development since 1999; the first versions were released in late 1999 and | ||
early 2000. Several people have been involved in the project (see | ||
@ref{acks}{Acknowledgements}). | ||
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@ifdef{MACOSX}{ | ||
@section{How to install} | ||
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Drag the @strong{Doomsday Engine} application to your @file{/Applications} | ||
folder. | ||
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When you open the @strong{Doomsday Engine} application, a launcher frontend | ||
will appear. The first time you start the application, a setup wizard will | ||
guide you through setting up some game profiles. | ||
} |
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Description of files and folders for Mac OS X. | ||
Your runtime files (savegames, screenshots) are stored into a folder called | ||
@file{~/Library/Application Support/Doomsday Engine/runtime}. | ||
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To see the Doomsday startup messages, either find @file{doomsday.out} in the | ||
runtime folder, or view @file{console.log} in @strong{Console.app}. The | ||
startup messages will appear in @file{console.log} while Doomsday is being | ||
loaded. |