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Documentation|Fixed: Doxygen markup issues
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skyjake committed Aug 2, 2014
1 parent fdf8c41 commit cc01d3e
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Showing 3 changed files with 4 additions and 4 deletions.
4 changes: 2 additions & 2 deletions doomsday/libappfw/src/widgets/logwidget.cpp
Expand Up @@ -120,8 +120,8 @@ public Font::RichFormat::IStyle
* Updates the entry's visibility: which lines might be visible to the user
* and thus need to be allocated on an atlas and ready to draw.
*
* @param yBottom Bottom coordinate for the entry.
* @param visibleRange Full range of currently visible pixels in the widget.
* @param yBottom Bottom coordinate for the entry.
* @param visiblePixels Full range of currently visible pixels in the widget.
*
* @return Possible change in the height of the entry.
*/
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2 changes: 1 addition & 1 deletion doomsday/libgui/include/de/graphics/glshader.h
Expand Up @@ -68,7 +68,7 @@ class LIBGUI_PUBLIC GLShader : public Counted, public Asset
/**
* Prefixes a piece of shader source code to another shader source. This takes
* into account that certain elements must remain at the beginning of the source
* (#version).
* (\#version).
*
* @param source Main source where prefixing is done.
* @param prefix Source to prefix in the beginning of @a source.
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2 changes: 1 addition & 1 deletion doomsday/libgui/include/de/graphics/modeldrawable.h
Expand Up @@ -116,7 +116,7 @@ class LIBGUI_PUBLIC ModelDrawable : public AssetGroup
* After loading, you must call glInit() before drawing it. glInit() will be
* called automatically if needed.
*
* @param path
* @param file Model file to load.
*/
void load(File const &file);

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