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Hexen|Menu|Fixed: In v1.0, cycle through the four available colors
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In the Player Setup menu, the "Automatic" color setting is supposed to
cycle through colors 0-3 in Hexen v1.0.
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skyjake committed Jul 3, 2012
1 parent fbb95e6 commit d9cf2f2
Showing 1 changed file with 7 additions and 0 deletions.
7 changes: 7 additions & 0 deletions doomsday/plugins/common/src/hu_lib.c
Expand Up @@ -3482,8 +3482,15 @@ void MNMobjPreview_Drawer(mn_object_t* ob, const Point2Raw* offset)
tMap = menuTime / 5 % NUMPLAYERCOLORS;
}
#if __JHEXEN__
if(gameMode == hexen_v10)
{
// Cycle through the four available colors.
if(mop->tMap == NUMPLAYERCOLORS) tMap = menuTime / 5 % 4;
}
if(mop->plrClass >= PCLASS_FIGHTER)
{
R_GetTranslation(mop->plrClass, tMap, &tClass, &tMap);
}
#endif

DGL_MatrixMode(DGL_MODELVIEW);
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