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Fixed|Multiplayer: Server sends total kill, item and secret counts
The client was unaware of the map's total kill, item and secret counts, as clients do not spawn mobjs when the map is loaded. Now the total counts are sent, allowing the clients to show correct statistics during intermission.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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