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Fixed: GL_LoadImageFromFile guessing of an image handler
When attempting to load a lump as a graphic, GL_LoadImageFromFile was using the path rather than the name of the lump for basing its name pattern guess. Presently, this path is always of zero-length for LumpFiles. Status message is now verbose2 and wording now better represents what is happening here. The Patch format handler is not presently executed from there, it needs to be refactored into place.
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